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  1. #1
    Player
    DishSoap's Avatar
    Join Date
    May 2014
    Posts
    134
    Character
    Dish Soap
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RygaenYuui View Post
    Xonsider cutting a % of said offender's current gil total that they're carrying. Or even deducting it from their EXP total so that they Delevel from 50, which would prevent them from re-queuing the exact same fight so when they're leveling up trying to get back to LV 50 they have a small time to think a second time before they actually jump ship.
    Please hurt yourself physically. The only ship jumping this would cause is people jumping ship on this game.
    (1)

  2. #2
    Player
    Surani's Avatar
    Join Date
    Sep 2014
    Posts
    6
    Character
    Surani Jes
    World
    Phoenix
    Main Class
    Archer Lv 29
    Scenario:

    Your SO has had an accident.
    You are half way through a DR.
    You have to rush your SO to the Hospital.

    Oh wait half your gil is gone and you have to re-level from 49.

    Flawed system.
    (1)

  3. #3
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Surani View Post
    Scenario:

    Your SO has had an accident.
    You are half way through a DR.
    You have to rush your SO to the Hospital.

    Oh wait half your gil is gone and you have to re-level from 49.

    Flawed system.
    I don't agree with op but this argument is almost as bad.

    In a situation like that you probably would not care about your game, and situations like that are rare to begin with, so it is absurd to design a system that takes so rare occasions to consideration. In cases like that you would just have to deal with that, it's like the fact that you lose your crafting mats if you dc during crafting but even more rare.
    (0)

  4. #4
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Not this, but I do want to see a 5 minute lockout if you hit withdraw when a duty pops.

    If you genuinely have a reason you can't enter the instance at that time then you can wait 5 minutes. If you're just fishing for in progress then tough luck, it's going to take a long long time to get one.
    (3)

  5. #5
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Alkimi View Post
    If you're just fishing for in progress then tough luck, it's going to take a long long time to get one.
    Is that what that is? -_- The 467985689543 'another player has withdrawn' almost immediately after popping up is 'In Progress' fishing?
    (0)

  6. #6
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,924
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I think they should make it so that someone can not get another random dungeon, untill they finished the one that they received the first time.

    A example Player A gets Copperbell Mines, Player A does not want to do this dungeons and goes offline to fake d/c or just leaves. Player A clicks on random duty after the penality is over and instead of getting a random dungeon, Player A gets Copperbell Mine again. Player A will keep getting Copperbell Mines, untill he finished them.

    This way there is no extra pointless way punishment and Player A knows that he has to finish this dungeon sooner or later, so he grind his teeth and do it.
    (3)

  7. #7
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    How does one know if they're rage quitting?
    (1)

  8. #8
    Player
    Invy_Emerald's Avatar
    Join Date
    Apr 2014
    Posts
    14
    Character
    Invy Emerald
    World
    Lamia
    Main Class
    Conjurer Lv 60
    I think to prevent people from trying to get their loot and running....leaving the group without a member they should say that you got loot but not show what it is or allow you to roll on all loot until either A) you complete the dungeon or B) vote abandon is passed through. Then you roll on everything you got in the dungeon and leave after one of those conditions are met.
    (1)

  9. #9
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    People who make these threads are probably the reason others want to leave the run in the first place.
    (2)

  10. #10
    Player

    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    190
    Quote Originally Posted by RygaenYuui View Post
    ...% of said offender's current gil total that they're carrying."
    So basically, if I'm stuck with 3 bots and I can't kick them all, I should pay for leaving? Or if the people in a run really aren't that good, and I give them advice on how to improve, however they ignore it and it still leads to wipes, I'll have to pay to repair my gear, AND I have to pay because I leave the instance? I'll just leave the money on my retainers the next time then, what a bad suggestion that is LOL.
    (0)
    ~Crazy cat lady of Zero Tolerance.

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