Quote Originally Posted by Alistaire View Post
Right, cause manawall is basically ffxi's utsusemi. Easy to balance things when you can just give it a cooldown that'd prevent main tanking with it.
Actually..Manawall is XI's Mana wall with a slight change:

http://wiki.ffxiclopedia.org/wiki/Mana_Wall

Both are a set amount of hits (In XI, once MP is out you take damage again until the ability wears, which the higher artifact set reduces damage taken so you take less hit on MP) Main difference though, Utsusemi has Enmity changes attached to if you do or don't get hit, manawall in XIV as I seen doesn't really do much aside the added effect of no knockbacks.