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Thread: Utsusemi?

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  1. #1
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Adamantoise
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    Archer Lv 90
    Quote Originally Posted by Tashigi View Post
    Cross will likely be PUG and THM.
    But I want it to be WAR and GLD for my own evil purposes.
    Personally my vote would be PGL and ARC. Namely because a lot of the ARC skills fit thematically (quelling strikes, venomous bite, etc.) Although who's to say they'll handle distribution the same way they do the current classes?
    I'd also be giddy if ROG got a passive trait that allowed their DEX to be used in place of STR for melee damage. After all, it makes ZERO sense for a friggin ROGUE to dump DEX. It's like stock car racing with sherman tanks.
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  2. #2
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    silentwindfr's Avatar
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    Florence Leduc
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    Ragnarok
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    Monk Lv 90
    if they decide to not make the ROG use the same armor than the PGL i will be really angry, the armor for the ARC are not good in design for a class jumping around...
    and it will means that the ROG will not have acces to the fuma armor from CT... and believe me i will be extremely angry if that happend (and i'm sure i'm not the only one)

    other point, the recent video of the anniversary event have show us something important, the class is clearly a melee oriented one. meaning STR is them main stats, no reason to decide suddenly to change how the stats work for... i don't see why actually.
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  3. #3
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Archer Lv 90
    Quote Originally Posted by silentwindfr View Post
    if they decide to not make the ROG use the same armor than the PGL i will be really angry, the armor for the ARC are not good in design for a class jumping around...
    and it will means that the ROG will not have acces to the fuma armor from CT... and believe me i will be extremely angry if that happend (and i'm sure i'm not the only one)
    I can say with a reasonable degree of certainty that anything class specific stays class specific. More than likely they won't share anything with other classes, though pre-50 they'll likely share the same armor type as ARC and PGL. For things post 50, they'll likely be getting their own armor sets.
    The only real question is who they'll be sharing their jewelry with.
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  4. #4
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    silentwindfr's Avatar
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    Florence Leduc
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    some armor are shared by the jobs, like BC1, CT and ST armor, dungeon armor too are shared by different class.
    the point it's knowing the main stats of the rogue/ninja. by the look of them movement and them armor, the best guess is the same armor than pgl/mnk. since both are melee class based on flexible movement.
    do you see the ninja do him movement with the amon armor of the arc/brd of ST? it will look ridiculous.

    ps: what bother me a bit it's the lack of information we get recently, indeed we did get some stuff while the gamecon, but most of them information are hold for the fanfest.
    however, i can understand that they don't want to give information about the expansion, but next month we are in october, maybe time to give us true information about the class. i'm not the only one thinking to change of main for ninja. and tell us this sort of information can help a looot for prepare to change of main, and i will not talk of people already member of a statics that will put the static on hold for level up them new main and equip it.
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    Last edited by silentwindfr; 09-04-2014 at 09:55 AM.

  5. #5
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Archer Lv 90
    Quote Originally Posted by silentwindfr View Post
    some armor are shared by the jobs, like BC1, CT and ST armor, dungeon armor too are shared by different class.
    The only classes that share gear are the DPS casters, healers, and tanks. All of the melee DPS classes have their own independent gear, and my gut is telling me NIN will be the same, especially since the information we've been given leads me to believe they have different "needs" than MNK does. Namely, the class might end up using DEX over STR, which means they get their own set.
    the point it's knowing the main stats of the rogue/ninja. by the look of them movement and them armor, the best guess is the same armor than pgl/mnk. since both are melee class based on flexible movement.
    do you see the ninja do him movement with the amon armor of the arc/brd of ST?
    Again you're assuming they won't have their own set of gear. What better way to revitalize old content than by adding new gear for the new class?
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  6. #6
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    ispano's Avatar
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    Melfina Amastacia
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    Quote Originally Posted by kyuven View Post
    Again you're assuming they won't have their own set of gear. What better way to revitalize old content than by adding new gear for the new class?
    Since they did say to keep your melee DD gear around.

    Quote Originally Posted by kyuven View Post
    Developers can be weird. I'm not saying they couldn't include ROG on the same list as MNK, but remember that they could easily be referring to pre-50 and handmade gear. You know, the gear already shared between MNK and BRD? It's kind of a no brainer that NIN will be using that gear as well at least until 50.
    The keyword though is "melee". They literally used the word melee. STR affects physical melee damage.
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    Last edited by ispano; 09-04-2014 at 11:34 AM.

  7. #7
    Player
    kyuven's Avatar
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    Chen Kotomi
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    Adamantoise
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    Archer Lv 90
    Quote Originally Posted by ispano View Post
    Since they did say to keep your melee DD gear around.
    Developers can be weird. I'm not saying they couldn't include ROG on the same list as MNK, but remember that they could easily be referring to pre-50 and handmade gear. You know, the gear already shared between MNK and BRD? It's kind of a no brainer that NIN will be using that gear as well at least until 50.

    The keyword though is "melee". They literally used the word melee. STR affects physical melee damage.
    Assuming they're talking about PRE-level 50 gear, this does not change my original point. All of that leather armor intended for monks has DEX on it to allow it to be used for bards as well. My hunch tells me NIN is going to do SOMETHING with DEX simply because the class or similar classes have always done something with DEX, and for the fact that it would create a balance with all of the different layouts.
    Right now: 2 STR, 2 VIT, 2 MND (well, 1 MND 1 PIE but who are we kidding), 2 INT, 1 DEX.
    See the gap there? If ROG/NIN was going to be just another melee class, they would've been finished with it already. No, there's something special about it...I'll bet my ugly ass hat on it.
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    Last edited by kyuven; 09-04-2014 at 12:32 PM.

  8. #8
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    ruskie's Avatar
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    Asny Rak'nys
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    Bard Lv 100
    Quote Originally Posted by ispano View Post
    Since they did say to keep your melee DD gear around.
    The keyword though is "melee". They literally used the word melee. STR affects physical melee damage.
    It could have been a mistranslation. Could have meant physical DD gear(which would be mnk and brd gear primarily and drg(but that is armour basically)).
    I see a lot of people in leviathan go: melee tail ranged head. That is just wrong. It's physical DD tail, magic DD head.
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  9. #9
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    Alistaire's Avatar
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    Your Character
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    Sargatanas
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    Blue Mage Lv 60
    Quote Originally Posted by ruskie View Post
    It could have been a mistranslation. Could have meant physical DD gear(which would be mnk and brd gear primarily and drg(but that is armour basically)).
    I see a lot of people in leviathan go: melee tail ranged head. That is just wrong. It's physical DD tail, magic DD head.
    It doesn't need to be a mistranslation; the question was about levelling. Unless you think he meant DRG gear the gear for levelling has both str and dex.

    But it's all a moot point because they've since said "we have it decided (whether it's str or dex), but we may change it". So either situation, whether it's dex or str now, it might end up dex.
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  10. #10
    Player
    ForteXX's Avatar
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    Fhorte Dakwhil
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    Cactuar
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    Thaumaturge Lv 50
    I could see Utsusemi working the way it does in Ragnarok Online (perhaps modified).

    http://irowiki.org/wiki/Mirror_Image (RO's Utsusemi)
    http://irowiki.org/wiki/Killing_Stroke (Connected skill)

    For RO, the first skill gave the ability to dodge the next 1-5 hits you would take, and the 2nd one would hit once, and then again for every dodge you still had left.
    For FFXIV, I could see it maybe... increase dodge by 50%, but only stays in effect for 30s, or until youve dodged a few times (maybe 2-3), with a later skill (level 50 one) giving a strong attack that does more, or hits multiple times, based on the remaining dodges.
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