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  1. #11
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    This makes alot of sense, but the WD on the mage's weapon is Magic Damage. All they would have to do is slightly buff the magic defense on the enemy, so it would even out.
    No they would add a physical damage stat to mage weapons. But really, casters do not need auto attacks of any form our balance. They cast spells, that's why they are spell casters. If you play an attacker, such as monk, then you get attacks.
    (1)

  2. #12
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    If Ruin was an auto-attack, what would we do in-between casting our DOTs?

    I would miss the 20-30 DPS gain from smacking mobs within melee range with my book.
    (1)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #13
    Player
    Kiyomu's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    7
    Character
    Kiyomu Nemi
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    In most end game fights, I am usually close enough to auto attack, so I think I'd actually lose damage if this happened.
    (1)

  4. #14
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    I sure would enjoy standing around twiddling my thumbs waiting for it to be time to reapply dots if this were a thing.
    "It was make playing SMN so much easier"
    lol
    (0)

  5. #15
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bigcat9715 View Post
    This makes alot of sense, but the WD on the mage's weapon is Magic Damage. All they would have to do is slightly buff the magic defense on the enemy, so it would even out.
    If monster defense were a thing in this game. AFAIK, everything takes the same amount of damage unless modified by buffs/debuffs. (e.g. Disseminate from snakes in Turn 5)
    (0)

  6. #16
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    No, because I actually auto attack too.
    (0)

  7. #17
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bigcat9715 View Post
    This makes alot of sense, but the WD on the mage's weapon is Magic Damage. All they would have to do is slightly buff the magic defense on the enemy, so it would even out.
    And here is why you shouldn't come up with balance ideas. Are you forgetting about all of the other spell casters? IF Enemies had Magic Defence in this game, how would increasing it to help balance SMN with Ruin AA, when there are other casters, make sense?

    That's right, it doesn't make sense. Unless you are suggesting all of the spells in this game get increased potency to make up for it. All just so SMN has less to do and sits AAing after DoTs. Which till makes no sense.
    (2)

  8. #18
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    SMNs don't AA while casting. Which is why they spam Ruin2 while in melee range for the DPS buff.

    I just wish I didn't have to turn AA on and it was automatic like a melee job.
    (0)

  9. #19
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    isnt ruin potency 110 due to maim and mend?
    (0)

  10. #20
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SirTaint View Post
    SMNs don't AA while casting. Which is why they spam Ruin2 while in melee range for the DPS buff.

    I just wish I didn't have to turn AA on and it was automatic like a melee job.
    I'm not sure when it changed, but I seem to AA while casting now.

    I agree about AA though. I put the AA skill on my bar cause right clicking on the mob got annoying. Another indication of AA would be nice too, as it's hard to tell on tall bosses.
    (0)

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