Quote Originally Posted by Bigcat9715 View Post
This makes alot of sense, but the WD on the mage's weapon is Magic Damage. All they would have to do is slightly buff the magic defense on the enemy, so it would even out.
And here is why you shouldn't come up with balance ideas. Are you forgetting about all of the other spell casters? IF Enemies had Magic Defence in this game, how would increasing it to help balance SMN with Ruin AA, when there are other casters, make sense?

That's right, it doesn't make sense. Unless you are suggesting all of the spells in this game get increased potency to make up for it. All just so SMN has less to do and sits AAing after DoTs. Which till makes no sense.