Quote Originally Posted by Bigcat9715 View Post
This makes alot of sense, but the WD on the mage's weapon is Magic Damage. All they would have to do is slightly buff the magic defense on the enemy, so it would even out.
If monster defense were a thing in this game. AFAIK, everything takes the same amount of damage unless modified by buffs/debuffs. (e.g. Disseminate from snakes in Turn 5)