I like the idea of the Pox... would be something like the common cold I guess(harmless in general but just annoying to deal with). But I'd put it this way once you clear a turn you con't get any loot from that turn. Simple as that. I don't care for sellers etc... they are a minority - I don't care for them and those that buy(but I can at times understand some needing to buy - simply finding 7 others to play with due to various reasons - seen people in PF go I will pay X amount of gil to each person that helps me clear it).

But just having the loot lockout that once you are done with that turn you can't loot on it would be sufficient. Call it Allagan Pox if you want it doesn't matter to me hehe.

There is only so much you can do during a week in general. And if this would help these groups help out with the new players joining in it would be nice. I would add one limitation. At the start of the coil let it be as it is now. At first patch(so X.Y5) reduce that lockout to this.