Quote Originally Posted by Antanias View Post
What if there was a system that allowed you to participate in content as much as you wanted with whoever you wanted, but prevented people from obtaining loot and selling runs?
Make all high end gear crafted, and NOT loots freebies.

This will balance the economy, as well as making crafting a necessity instead of just a 2nd hand citizens with useless items to sell.

Let supply and demand be the true balance of this game, not how many runs you can repeat in a dungeon.