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  1. #1
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    They should just have a lockout system from wow and modify it a little bit.
    When you raid, upon killing a boss you get tied to that instances ID.

    E.g. say you raid and kill turn 1 boss,
    Instance ID: 51081234

    Your group proceeds to clear turn 1 - 3. leaving 4 and 5 up. That instance ID, being the first one to get tied to that week becomes your primary loot instance.

    Now, say that group doesn't run again until saturday but you want to help some friends do 1 and 2 on Thursday, you can.

    However, you will be unable to loot on Turns 1 2 and 3 because you already cleared those for the week. However, if you and your friends clear turn 1 2 and 3, you can loot on turn 4 because you haven't done it yet. So let's say you clear Turn 4 with your friends and on Saturday run with your static. Because you have cleared more bosses on the new instance ID than your primary, it becomes your new Primary Loot Instance ID. When you run with your static you will still be able to do turn 4 but won't be able to loot. Then when you get to turn 5 it becomes your primary loot instance again and you can loot on turn 5.

    The reason SE doesn't do this is because they don't want you to master all the content in under a month, however, people do this anyway the way it is now. Right now I can subscribe for one month, clear the new content, then unsubscribe for 4 months till more comes out... Which is what they wanted to avoid in the first place, but does nothing.

    If SE fixed the lockouts, it would keep people playing more and longer because they would level other classes and run on all their classes for the experience. E.g. I could tank 1 with a static, then run another as a BLM and learn to dps them... etc.
    (0)
    Last edited by Ryios; 09-04-2014 at 06:17 AM.