I have no idea why someone would say no to a feature that they can enable or disable at their will. At most you can be apathetic about it but coming on the thread and screaming "god no" makes no sense. Since you can just not enable the damn feature if you don't want it you're basically screaming for others to not get what they want.
They have said no to this, and honestly I don't think it would increase the value of game play.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
But..but.. WoW has it..
:P lol
I thought the dialog bubbles were cool in WoW, I imagine the reason they said no is because their method of dialog bubbles right now must not be very good in mass / with players. Anyway, if it doesn't require an arm and a leg of development time I don't see why the option would hurt.
100 people play this gameI have no idea why someone would say no to a feature that they can enable or disable at their will. At most you can be apathetic about it but coming on the thread and screaming "god no" makes no sense. Since you can just not enable the damn feature if you don't want it you're basically screaming for others to not get what they want.
90 people don't want SE to put effort into chat bubbles
6 people want chat bubbles - could be 10
4 people don't give two spits - could be 0
It wouldn't take as much effort as content and the like to implement this is a fact, but if the majority don't want it... Who's SE going to choose?
It's not that they don't want the specific feature, it's that they don't want precious new content and fun stuff to be pushed back even a millisecond.
That's how I see it anywho'.
Don't try to make your point with made up statistics. Everyone can do that for everything. We have no idea how many people want it and I don't think is a big deal to implement for them. The game already has chat bubbles for NPCs.
I want this too, but more for combat reasons than social. Sometimes with the battle music, the loud sound effects, I can miss the pinging sound of a party chat (not the s.e.) and sometimes the chat log scrolls fast so I might miss what the party is trying to say (that isn't some stupid announce macros that aren't needed). Yes, people use voip these days but non voip pugs exists and strategies differ group to group and sometimes mid combat chat to adjust strats can happen instead of just wiping and then discussing why a person didn't do something. So I think better visibility can help.
It doesn't have to be a full chat bubble, I'd be fine with just a (!) or a (...) chat bubble popping over someone's head or at the edge of the screen if the player is not in view and only pops up if it's a line typed up manually, not a macro. And again, it can be optional and be set to whatever chat type you want (party, fc, ls, say, etc).
Chat bubbles are great if not abused.
But playing PSO2 on Ship2, the server where most EN gathers, EN players abuse this shit to hell.
So no.
That's what MMOs mean these days. It's not about a virtual world (or living another life) anymore. MMO developers discovered long ago that exploring the narcissist in everyone attracts a bigger crowd. Run treadmill 1, get gear 1 so you can run treadmill 2 to get gear 2, now you can stand in one of the main hubs all day showing off your superiority. Everything else outside the treadmill is considered pointless and not part of gameplay (hence the mostly pejorative terms used toward such contents).
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