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  1. #101
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    So you expect a complete stranger to put aside personal gain for YOUR benefit?

    (3)

  2. #102
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    It isn't worth going ST for oil ( or even sands when they add it ). High chance to lose roll when it drops, and it's 30% chance to drop. Just do some hunts.
    (1)

  3. #103
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The design of ST (and LotA back before its loot lockout was removed) *encourages* people to do this. Honestly, SE has no one to blame but themselves for people bailing from LotA/ST after getting loot. What reason do they have to stay? Tomes? lol.
    (0)

  4. #104
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I have a simple solution to this problem: You can win your loot at any stage but it will not be transported into your pockets till the Dungeon is completed, same for tomes. Might come unhandy for those who really have a DC in the end but for the majority of players it would be a win-situation. And SE wouldn't have to worry again about how and when they distribute loot (remember Brayflox 2 boss speed runs?).

    I was quite often in CT2 lately because of the Oil and there is barely a run without somebody leaving after getting loot, lowering your chance to receive an item because all 8 can need/greed again instead of 7. And quite often, the replacement coming in last minute gets the loot, unwritten rule of MMO's lol.
    (0)

  5. #105
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Squa11_Leonhart View Post
    Your argument is invalid, because you can only obtain loot once a week.
    How is it invalid ? He drops from the group, another healer gets in for a chance at possible loot since that guy can no longer obtain any. No one has any obligation to finish the instance just so that some people might not have to roll against other people.
    (1)

  6. #106
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    You might not have noticed, but healers are few and far between lately, hes only putting the party at a disadvantage.
    (0)

  7. #107
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Squa11_Leonhart View Post
    You might not have noticed, but healers are few and far between lately, hes only putting the party at a disadvantage.
    Anecdotal evidences are irrelevant. My point still stand.
    (0)

  8. #108
    Player
    Niamh_Rillemaugh's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    207
    Character
    Niamh Eleonora
    World
    Faerie
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by CYoung187 View Post
    It does not matter if we are rolling out of 100, 1000, 10000000, or 10.
    And here is exactly why I didn't need your input. Tell me why that doesn't matter.

    I'm pretty upfront about the fact that I'm not well versed in statistics, and I'm not doing the analysis to swing around some self-satisfaction in my math aptitude. I'm genuinely interested in what the difference is from a system where everybody draws lots and the longest stick wins.

    Also, I explicitly said that I'm not dealing with ties because A) I wasn't sure if they existed in the system and B) I don't know how I'd take them out. It would change very little with the number of possible rolls anyway.
    (0)
    Last edited by Niamh_Rillemaugh; 09-04-2014 at 11:40 PM.

  9. #109
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by NorthernLadMSP View Post
    See my post above. I don't care what you say, you're never going to convince me (and apparently a lot of other people agree) that ditching the party after getting your loot on an early boss is a noble thing to do.
    It's not exactly 'noble' but it's not troll-worthy either. It's more a 'who cares?' thing. Afterall, at this point, the main reason people want them to be 'punished more' is only so they will stay and increase the lotting odds of those who didn't lot on earlier items for the oils. Which ironically is also selfish. Not wanting a 'new person' in your group because they might lot against you on something you want is more selfish than someone leaving because they got what they needed. Especially in content that at least currently, reps are almost automatic (I never waited for an ST rep for a party member yet).

    If you want to increase your odds of getting an oil (and lets be real, that's what this is really about), go in with a pre-made party. But getting pissy because someone looted and scooted and now you might have more competition for the Oil drop at the end is not Noble or 'motive free'.

    Now, if people were complaining about the actual 'abandoning' of parties that happen at the beginning of dungeons runs....especially for the less popular dungeons where that person leaving could = a requeue or long period of sitting waiting for a new party member to pop, I'd have their backs. (Seriously, if you rolled a DR, take what you get....I've gotten the Cutters x7 runs too and hated it but I didn't leave). But that's not the debate here. Here people are simply getting buthurt, that their chances to roll on an Oil at the end of ST might be lessened if a new person joins their group....and that person is also interested in an oil. THAT is where people on the 'you should stay' side lose all merit and 'nobleness'.

    Yes, it is best to finish the instance you started w/ the group. But no one is forced to do so.
    (2)

  10. #110
    Player
    Geobryn's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Amardis Amariyo
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by TomTom1968 View Post
    ... but for the majority of players it would be a win-situation.
    could i see the data ? let me guess, you pulled it out of your a**, am i right ? it could as well be your solution would be win for the minority :P
    (0)

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