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  1. #1
    Player
    outlawzero's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Outlaw Zero
    World
    Gilgamesh
    Main Class
    Marauder Lv 50

    @ yoshi, and team... PLEASE READ! chocobo dye/glamor/atma|animus/novus|materia/others

    hello'

    iv been playing this game for a very very long time now and iv loved a lot of the updates and addons... minus a few fails from the development team on some small choices...

    (sorry ahead of time if i come off a bit rude/angry/disrespectful, i tried to hold back my full feelings on these matters the best i could)

    such as:

    CHOCOBO DYE: feeds were a good idea minus the time to make them.... but making them be a hex color template with RNG factors to them and making us to "guess" the color of what we want... was garbage. please, at least give us a fruit to make a color we want with out RNG, its already pain staking just for glamor as is. imo making things like 3 days to garden a fruit that isn't even gana give me what i want... 6hr wait times to "SEE IF IT WORKED"... another week and i may see the same color on 25+ different combinations of fruit to only waste more time and effort sitting around wishing i was dead, makes me want to look for a new game asap... at the least have feeds sat what DYE it was incorporated with like "soot black" / "snow white" EXT.

    GLAMOR: id like to start off with the AF1 sets... im sure we can all state " WE HATE THIS " minus the greedy crafter's wanting to make 500,000+ off an augmentation just to glamor ur set... (don't get me wrong i understand its to spice up the economy but...) please don't ever add anything like this again... its very disappointing to see that i have to spend all my time, effort, and money just, to dye a set im most likely gana toss away once im board of the look ... glamor in a game shouldn't be the highlight of the game the content should be , and if ur using glamor as fillers, higher new development team/idea suggestion teams XD on a side note to the glamor, everything that "CANT" be dyed should be made "Dye-able" imo, and on top of that why is only one section of the gear dye-able, when theirs multiple layers, they all should have separate tabs to further customize our gear to the fullest

    ATMA / ANIMUS: the idea of adding to the relic's is awesome, i like that idea, but making them "ZOMBI LIKE FARMING" is a shitty idea, go back to the first relic quest style, make it be fun, not hugely time consuming, not weekly lockouts, just make a fun and long quest line to hunt items down, not this "fate farm" / "myth grind" crap,( im pretty sure myth farming is just your teams way of copping out on ideas...) and im sure, im not the only one hating on all the new relic stuff... (iv made 4 atmas, 3 animus 2 novus >.> so i know how shitty it is, but i sucked it up, and ill still say id rather discard them if it meant having a fun quest for them instead of this "FARMING" crap) for atmas, the RNG factors for fates is a bit too low, still farming one area for 12+hrs and not one drop is a bit too ridiculous at the least 1-2 hrs maybe less would be more reasonable - the books for animus, if they had no myth farm to acquire they would be a lot faster to go through yes, but add in like 12+ books instead of just 9 in place of the myth would equal out the time consumption, and u just had to collect one by one and finish them, would be a lot more fun. the books them self's are actually fun (sad to say it but its true) its just the myth farming to collect them that's mind numbing to the point of quitting. understandably the myth farm is to drag the game out longer but that's a shitty reason honestly,

    NOVUS / MATERIA : honestly i don't even know what to say...worst idea ever? claw out my eyes? /wrists?... all that comes to mind... sorry to be so negative but as one part of the novus WAS a good idea, changing stats to fit players builds ++++ but, using materia? worst idea, UNLESS! you make items convertible with out spirit binding, OR make spirit binding easier, OR allow us to choose the materia from the items we convert less randomness, OR even make the book for novus instead of it being materia IV = 1 point? have it = the amount its worth +6. OR why not have other things drop materia = dungeons/fates/leves/guildhests/treasure maps/myth/rowena's tokens from extremes/EXT.

    FINAL THOUGHTS: as you can see im a bit disappointed with how some of the small things are going in FFXIV: ARR, don't get me wrong tho i love the game and i want to see it become even better. but to do this it needs tweaking and stop thinking "how can we slow progression of players down to make update quotas?" instead think "how can we make things fun and enjoyable to play for them yet time consuming enough to the point they don't even notice allowing us to hit our update quotas" if some people rush the content and finish it and become bored that's there own fault not the games. making the rest suffer because a hand full never log off doesn't seem like the right approach. some people are always going to be slower then others and some faster than others, placing a weekly cap sucks but imo is the best way to hold back progression for the hardcore vs casuals ratio, but making animus /novus = 100,000+ myth farm for books/alexandrites is just ridiculous

    one last small suggestion, Ramuh extreme: i like the fight it isn't that bad but the weapons not being 100% drop is bull shit, honestly we farm it just for glamor really and almost never see a weapon just accessories that just get tossed to the ground because no one needs them. plus "RNG" factors are always shitty, i don't know who, or even want to know who in there right minds likes RNG in a game... please no more RNG (ya ya flame me for it, but id rather have fun then RNG)

    sincerely your consumer
    outlaw zero
    (4)
    Last edited by outlawzero; 08-28-2014 at 07:56 AM.

  2. 08-28-2014 07:18 AM

  3. 08-28-2014 07:19 AM

  4. 08-28-2014 07:19 AM

  5. 08-28-2014 07:25 AM

  6. #2
    Player
    Marcu18's Avatar
    Join Date
    Jun 2014
    Posts
    144
    Character
    Yusei Max
    World
    Famfrit
    Main Class
    Conjurer Lv 90
    I like your ideas!!!
    (0)

  7. #3
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    While i can understand where you are coming from, I have to say i disagree with almost everything you claim to be an "issue".


    Chocobo Dye: Unfortunately you really scream "I want this without working for it at all" vibe on this. Chocobo Dyeing is great for lots of people never knowing what they might get. I was hoping for a Red or Black, but go Othard blue and turns out i really like the color with certain gear. Without the RNG factor to this i never would have discovered this. Its fun to me and lots of others to experiment and look at all the different options that are available. Plus it also gives those that garden more and more to use the plots for.

    Glamour: In any other MMO or game that you play, glamour is purely 100% optional. It is only existant for the purpose of "cosplay" so to speak. It adds a deeper personal connection to your character and for some glamour, its going to cost more. My advice to you is to not go for the stuff that costs an arm and a leg atm. There are hundreds of combinations that you may actually like more. And just as fashion in the real world changes, so does it change in the game. I prefer having to work for glamour as it gives me the sense of "i worked hard for this and not everyone else has it"

    Atma: This i can agree on. It really was dumb of SE to put PURELY RNG mechanics on this. Dont even try to argue the "multiple fates = better drop rate". That statement is tired and worn out from the abuse. It would have been better for them to add some sort of progressive element into the fates rather than just 1% drop rate and have at it.

    Animus: 1000000000 times better than Atma. Perfect the way it is. ONLY thing that requires any RNG is FATE pops. But that you can also accelerate by finishing fates in the area.

    Novus: Again, 10000000 times better than Atma. Its better than a weapon that takes 3 weeks to get, if you spec it right.

    All the atma/animus/novus are supposed to take time and work to accomplish. The only part they failed miserably on was Atma. That way its not just another case of "everyone has it".

    There will always be the try-hards and "no-lifers". And as far as i can see SE is doing a great job of making people work for the stuff that they dont NEED while still keeping people playing all week.
    (2)

  8. #4
    Player
    mithena's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Mithena Hatsoone
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Axlle10 View Post
    While i can understand where you are coming from, I have to say i disagree with almost everything you claim to be an "issue".


    Glamour: In any other MMO or game that you play, glamour is purely 100% optional. It is only existant for the purpose of "cosplay" so to speak. It adds a deeper personal connection to your character and for some glamour, its going to cost more. My advice to you is to not go for the stuff that costs an arm and a leg atm. There are hundreds of combinations that you may actually like more. And just as fashion in the real world changes, so does it change in the game. I prefer having to work for glamour as it gives me the sense of "i worked hard for this and not everyone else has it"

    Atma: This i can agree on. It really was dumb of SE to put PURELY RNG mechanics on this. Dont even try to argue the "multiple fates = better drop rate". That statement is tired and worn out from the abuse. It would have been better for them to add some sort of progressive element into the fates rather than just 1% drop rate and have at it.


    There will always be the try-hards and "no-lifers". And as far as i can see SE is doing a great job of making people work for the stuff that they dont NEED while still keeping people playing all week.
    i agree with axrell


    i havent tried chocobo dye so cant really comment on that but as for glamor i think there isnt enough choices in a game with millions of players theres of course going to be some that look alike but for some people that like to look different id like to limit the look a likes to as little as possible im not asking to make as much outfits as there are in real life since the amount of extra outfits you would have to make is astronomical i just want to remove the class restriction on glamor for the people who actually like to try on different looks on top of that if you got rid of the class ristriction on glamour it would give the people who all ready geared there jobs something else to farm for this may come as a shock to some but there are some people who dont like to play all the jobs in the game so once they geared the jobs they actually use then they have no reason to farm sol or myth tomes any more this would give them a reason

    as for atma i completely agree with axlle and outlaw there really should be a way to have a to have some sort of progressive element into the fate as a extra option and leave the mind numbing grind option for the people who actually like that stuff im fine with working for what i want but i just hate doing something repitive countless times with no hope of reward theres enough of a grind like that in rl and dont need to see it in a game also
    (1)
    Last edited by mithena; 09-01-2014 at 02:16 PM.

  9. #5
    Player
    Roeark's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    43
    Character
    Roe Ark
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I completely agree, especially with the Atma farming. I've seriously been stuck in Middle la noscea for well over a week with hours spent trying to get the dumb Ram Atma to drop. I'm starting to really think something might be wrong. That, or I just have terrible luck with the drops... as some of the previous one's I got also took an unreasonable amount of game play hours to get.
    (1)

  10. #6
    Player
    Marcu18's Avatar
    Join Date
    Jun 2014
    Posts
    144
    Character
    Yusei Max
    World
    Famfrit
    Main Class
    Conjurer Lv 90
    I wish i could have a interview with Mr Yoshi. Help him see some things and express peoples frustrations he may not see from the developer’s side but from the player’s side.
    (0)

  11. #7
    Player
    skho01's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Skho Damascus
    World
    Adamantoise
    Main Class
    Archer Lv 50
    I agree with the Op completely. This game has gradually turned into a typical asian grind fest. I loved it intensely then it turned a blind eye to our opinions and slapped us hard across the face with their inaction.
    (1)