Quote Originally Posted by mysterytaru View Post
The refusal to use the other two cities' wards is not a development issue, it's a community one. You can blame SE all you want for having a limit on retainers in wards but, in the end, it's *you* who refuses to make use of the available wards elsewhere.
A player will go where it is most convenient for them. It is the developer's job to make each town as equally convenient as possible. The game revolves around items and groups. Players stay in Ul'dah because that is where people shout for groups, and sell the most goods. Nothing will get players out of Ul'dah unless the wards are connected (which is probably close to impossible without getting rid of retainers), and there is some kind of global chat between towns. The best you can do is move focus to another town, which doesn't solve anything. Making guildmarks only available in certain towns is merely an excursion. They only take about an hour to finish, to which you have to wait longer than a day to obtain more. Why would you still stay in that town once you've finished them?