the limit to fill all the wards in a single city was closer to 6000 retainers actualy, not 600Because even if you spread out the retainers across multiple wards, there will be a point where ALL wards are full or the system is, again, too laggy. What was our limit before the server fixes? ~600 retainers? What's our limit now? Can this machine support retainers from 1000 players? 2000? 10,000? Somehow I doubt it. The limit for a menu/text based system is several orders of magnitude higher than this.
Keeping physical retainers incurs a huge, huge overhead for simple actions like item transactions and places a completely unnecessary strain on the machine. It makes the design awkward and unintuitive at best, and probably equally hard to develop further.
And there is absolutely no functionality that MW does now that can't be replicated in an infinitely more user-friendly menu/text based system.
My XIVPad: http://xivpads.com?2031148
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