Page 9 of 13 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 146

Hybrid View

  1. #1
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Bah, play it like you want. At the end you'll see that nothing changes.
    (1)

  2. #2
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    People should get incentives or something for selling things in that city related to the guilds that lay within..
    What though could be offered, I haven't the slightest idea, but it would hopefully help with the spreading out of things.

    It would be interesting in my opinion to be able to go to Limsa knowing that I would find the best prices on heavy armor and weapons, go to Gridania for my leather armor, and go to Ul'dah for my cloth and jewelry related stuff and so on.

    I think the biggest obstacles for spreading out though is that we don't have a very good mode of transport.. We are limited to the amount that we can travel not so much in time we have, but in how much anima we have left.
    We can't go rent a chocobo and go to a neighboring city in 10-15 minutes, instead we have to spend anima that takes hours to get back... This strongly discourages massive amounts of travel in my opinion, and so keeps us generally in the same areas ;v

    I'm sure this has all been said before a billion times, but it feels relevant
    (1)

  3. #3
    Player

    Join Date
    Jul 2011
    Posts
    3
    Put a tax on sale prices (merchant-side) and based off the guilds present in that town, Example: Weavers guild in Uldah results into no o low tax for weavers merchants in the ward, while an armorer wich has the guild in Limsa will see it's sales tax present or raised. this way you get an even distribution of people in every town and incentivates people to move to other towns to buy/sell stuff, while at the same time offest a little with the undercutting due to people potentially losing gil if they lower the prices too much. Tax rates can also vary based on the items availability putting some sort of "control" over undercutting prices.
    (0)

  4. #4
    Player

    Join Date
    Jun 2011
    Location
    Ulda'h
    Posts
    122
    We really just need a Ah. Imagine if this game had alot of people playing it. What would they do? SE needs to move on from the wards it was a nice try but it has failed.
    (4)

  5. #5
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Orcishgrappler View Post
    We really just need a Ah. Imagine if this game had alot of people playing it. What would they do? SE needs to move on from the wards it was a nice try but it has failed.
    Yes please.
    (2)
    [Signature removed due to violation of of guidelines]

  6. #6
    Player
    Namynyor's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    22
    Character
    Leinad Namynyor
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Yes, the wards are segregated for a reason, but sadly, the player base doesn't pay attention to that. If the CON guild is in Gridania, why are all the retainers selling CON weapons stationed in Ul'dah? People crowd Ul'dah to the point that if you are anywhere else in the game, you can't find any items. The markets in Gridania and Limsa Lominsa are practically empty (I have both of my retainers in a single ward in Gridania, and there are only 5 retainers in the ward total, yet the same ward in Ul'dah is so crowded you can't even move. With the Item Search feature, it doesn't matter what ward you're in; it's just like going to Wal-Mart, you can find everything, but it may not be in the right part of the store.
    (0)

  7. #7
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    in my server, gridanias and Limsas Warda are desserted, while uldahs MW is completly over crowded, i say add a tax for non citizens if you choose gridania as your main city, you wanna sell on uldah or LL? then you pay 25% tax

    this will make ppl be more around their town.


    i mean FFxiv is more like ffxiv:tales of uldah cause no one else does the grind or LL leves or quest cause the economy of the game is in uldah :s
    (2)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Yoohre_WildRiver View Post
    in my server, gridanias and Limsas Warda are desserted, while uldahs MW is completly over crowded, i say add a tax for non citizens if you choose gridania as your main city, you wanna sell on uldah or LL? then you pay 25% tax

    this will make ppl be more around their town.


    i mean FFxiv is more like ffxiv:tales of uldah cause no one else does the grind or LL leves or quest cause the economy of the game is in uldah :s
    its 5% tax not 25% if your in the wrong ward
    and its 2% if your in the correct ward

    please post correct info

  9. #9
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    i said a new tax based on your city of origin

    please learn to read correctly
    (2)
    Last edited by Yoohre_WildRiver; 08-02-2011 at 03:32 AM.

  10. #10
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by TheVedis View Post
    its 5% tax not 25% if your in the wrong ward
    and its 2% if your in the correct ward

    please post correct info
    Please learn to read.

    He/She was suggesting a 25% tax if you try to sell in the Market Ward other than your starting city.
    (2)

Page 9 of 13 FirstFirst ... 7 8 9 10 11 ... LastLast