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Thread: Stone Vigil bug

  1. #1
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50

    Stone Vigil bug

    Anyone know why the bug on Stone Vigil HM first boss isn't getting fixed?

    The debuff the adds put on you is bleed and heavy, but the heavy is labelled as Ingenuity, and the debuff description is crafting related as well but its effect is definitely heavy.

    This means that even though you are heavied, you can't dispel it as Ingenuity isn't categorised as a dispellable debuff.

    That or peeps at SE wants a laugh or two haha
    (1)

  2. #2
    Player
    Gerolan's Avatar
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    Aug 2013
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    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    I've never actually noticed that before, I just notice the affect it has lol.
    Funny bug though
    (0)

  3. #3
    Player
    Anarnee's Avatar
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    Feb 2014
    Location
    Gridania
    Posts
    1,359
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Has it been reported in the forum for bugs?
    (0)

  4. #4
    Player
    KingOfAbyss's Avatar
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    Apr 2014
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    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Sorry haven't noticed that since we clear it anyway.

    Since I will obviously have it when doing my expert tonight, I'll try to check lol (SE knows I hate this one out of the 3..)

    Last boss is a very nice fight ^^

    That turtle though, I was expecting a super fight, I was like >.<
    (0)

  5. #5
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
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    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    Yep funny bug, not really game breaking but still a bug. Me and a couple of friends reported it several times in-game yea, which should be sufficient O.O
    (0)

  6. #6
    Player
    Limecat's Avatar
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    Dec 2012
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    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Are you sure it's a bug beyond the mislabeling? I figured debuffs like that were added to force you to deal with them as part of the fight's difficulty/mechanics.
    (0)

  7. #7
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
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    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    The adds give you two debuffs and you can dispel the other though o.O And I don't really mind the heavy if it was intended, the bug would be incorrectly naming it really.
    (0)

  8. #8
    Player
    gamesmart's Avatar
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    Aug 2013
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    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    The debuffs are actually working as intended - just mislabeled. Still find it pretty amusing though. It's not a major issue given that the adds usually die before they have a chance to inflict the debuff.
    (0)

  9. #9
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Here's an screenshot that clearly shows the mislabeled status effect.



    The fact that this simple bug has yet to be addressed is somewhat alarming... does this issue exist with other language modes or just the English version?
    (0)
    Last edited by Laraul; 09-03-2014 at 06:50 AM.