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  1. #1
    Player
    BobbinT's Avatar
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    Complain about the collaboration event

    I just recently realized that FFXI event making a return again. But to my dismay, there are absolutely nothing new besides giving players who's missing their chances on old event to get the old rewards, at least from what I heard.

    When I play XI last time, they also have the collaboration event with XIV & DQX and they already have the second event for each series. But instead of just repeating old quest, they also add new quest & new rewards.

    So why XIV doesn't have new quests for XI? Does upcoming DQX would be the same too? Why can XI add new quest and XIV can't? And on DQX, do they have repeated event with same quest or has new ones too?

    Last thing I vaguely remember doing XI event on 1st one, I recall Shantoto seems like going to make a return again. Are there any continuation about this, or we only get just that one time deal? :?
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  2. #2
    Player
    Zofis's Avatar
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    The Dragon Quest X event coming up actually does have something new. You can now purchase a King Slime Crown!
    (3)

  3. #3
    Player
    Mykll's Avatar
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    You can read up what is new, and mostly not new, here:

    http://www.finalfantasyxiv.com/anniv.../na/index.html
    (0)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets

  4. #4
    Player
    Quintalian's Avatar
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    Hey, I asked about this in the Live Letter XVII question thread and it got the lowest [Like!] score of all the questions I posted. Another crossover would be cool, but for now it's nice that the newer players can enjoy the event that ran before they joined the game. The original event was in January, so maybe we'll see a new event after New Year's.
    (0)

  5. #5
    Player
    Millerna's Avatar
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    Millerna Astor
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    Mainly because most of the FFXIV content teams are working hard on 2.4, 2.5, golden saucer, expansion etc. Probably the people usually doing the content for events are currently also set to work mainly on those things.

    Also, because FFXIV is a LOT more detailed (graphically) than FFXI, it also takes a LOT more time to create new content.
    (4)

  6. #6
    Player
    BobbinT's Avatar
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    Quote Originally Posted by Zofis View Post
    The Dragon Quest X event coming up actually does have something new. You can now purchase a King Slime Crown!
    That's actually better, but the event are same from previous. Would like to see additional quest instead.

    Quote Originally Posted by Quintalian View Post
    Hey, I asked about this in the Live Letter XVII question thread and it got the lowest [Like!] score of all the questions I posted. Another crossover would be cool, but for now it's nice that the newer players can enjoy the event that ran before they joined the game. The original event was in January, so maybe we'll see a new event after New Year's.
    It takes like few months to get second quest for those events in XI. Would be weird waiting whole year for it, if... it's really true.

    Quote Originally Posted by Millerna View Post
    Mainly because most of the FFXIV content teams are working hard on 2.4, 2.5, golden saucer, expansion etc. Probably the people usually doing the content for events are currently also set to work mainly on those things.

    Also, because FFXIV is a LOT more detailed (graphically) than FFXI, it also takes a LOT more time to create new content.
    Even it is, FFXI still beautiful on it's own. Not really strong argument.

    As for the new content, there's still loads of them being released on XI's current expansions, along with non expansion content like Monstrosity or Hard Mode version of old battles (drop requires to upgrade af/relic to ilvl 119) to name a view. Not sure if I call that more easier/lighter than XIVs. In fact XI new additional being worked on might/could trump over XIV itself since it's doing new & old content too.

    Just compare each patch notes between XI & XIV. XI's been always quite overwhelming to do (that's each of patch notes), while XIV's still more lighter and could've be done before next major patch hit.

    Overall, I'm quite disappointed with how XIV handles the collaboration event, even pale in comparion with what XI offers. The giant Shantoto rulez tho. lol

    And this is kinda a long shot, but are there any who play DQX can confirm the status of collaboration event over there?
    (0)
    Last edited by BobbinT; 09-02-2014 at 09:17 PM.

  7. #7
    Player
    Millerna's Avatar
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    Quote Originally Posted by BobbinT View Post
    Even it is, FFXI still beautiful on it's own. Not really strong argument.
    FFXI still looks good yes, but that doesn't mean XIV isn't a LOT more work to create content for.. The models have far more polygons than those in FFXI, which generally takes longer to model. Animation also takes longer because there's a lot more weighting that needs to be done. UVmapping and textures also tend to take longer the more detail you have.

    Modern games are just a TON more work than older ones, and cost a TON more money. So unless everyone feels like playing twice the sub cost, it's kinda hard for Square to hire enough people to get everything done really. It's not that they wouldn't want to do more unique events and release more content faster, it's that it's financially not really doable at this point.
    (3)

  8. #8
    Player
    ZReport's Avatar
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    Quote Originally Posted by Millerna View Post
    FFXI still looks good yes, but that doesn't mean XIV isn't a LOT more work to create content for.. The models have far more polygons than those in FFXI, which generally takes longer to model. Animation also takes longer because there's a lot more weighting that needs to be done. UVmapping and textures also tend to take longer the more detail you have.

    Modern games are just a TON more work than older ones, and cost a TON more money. So unless everyone feels like playing twice the sub cost, it's kinda hard for Square to hire enough people to get everything done really. It's not that they wouldn't want to do more unique events and release more content faster, it's that it's financially not really doable at this point.
    Though you are correct, you shouldn't see it completely this way. After all, Wada and Yoshi-P threw an untold amount of money at the project to revive it from the mess that 1.0 was. Though money is an issue (as any project manager would want to stay on budget), it's not really the problem they face in development.

    Last time they spoke about the workflow, they had 200+ people working on ARR. They have the manpower. However, what they don't have is time. They've set up a strict schedule for planning out content across patches, so it usually leaves them very little time to add extra things, unless of course it was already part of the plan or a small change that can be thrown in at the last minute. Remember, Yoshi-P made a promise to the players that they would ensure getting out major content patches on time every 2-3 months, with a couple of minor patches in-between, they are simply following through on that promise.

    They also of course, have to compensate people working on the project so you have to look at it in terms of budgeting for every task they work on.

    Despite this, they've already announced plans for more collaboration events in the future with one coming up soon. A Shantoto continuation event was already hinted at as well.

    ---

    The older collaboration events are already old assets that were created for FFXIV, so it would be as easy as readding them (or activating) in game.
    (0)
    Last edited by ZReport; 09-03-2014 at 10:26 PM.

  9. #9
    Player
    Millerna's Avatar
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    Quote Originally Posted by BobbinT View Post
    I do know that. Just because new game has more works in graphical department, doesn't mean you can underestimate the older ones. You sure that XI stuff are less than XIV
    I'm 100% positive that FFXI has a lot less detail than FFXIV yes. In fact, FFXI's model are very low poly, but very well crafted, and in general very well animated and textured. That makes the models look much more detailed than they really are. Of course, there are more people working on FFXIV, so they can compensate a bit there.



    Quote Originally Posted by ZReport View Post
    Though you are correct, you shouldn't see it completely this way. After all, Wada and Yoshi-P threw an untold amount of money at the project to revive it from the mess that 1.0 was. Though money is an issue (as any project manager would want to stay on budget), it's not really the problem they face in development.

    Last time they spoke about the workflow, they had 200+ people working on ARR. They have the manpower. However, what they don't have is time. They've set up a strict schedule for planning out content across patches, so it usually leaves them very little time to add extra things, unless of course it was already part of the plan or a small change that can be thrown in at the last minute. Remember, Yoshi-P made a promise to the players that they would ensure getting out major content patches on time every 2-3 months, with a couple of minor patches in-between, they are simply following through on that promise.

    They also of course, have to compensate people working on the project so you have to look at it in terms of budgeting for every task they work on.

    Despite this, they've already announced plans for more collaboration events in the future with one coming up soon. A Shantoto continuation event was already hinted at as well.

    ---

    The older collaboration events are already old assets that were created for FFXIV, so it would be as easy as readding them (or activating) in game.
    True, but in most cases with games, including MMO's, is that once they're done, a good number of the staff gets reassigned to other projects. They might have had 200+ people working on the ARR, but there is a fair chance quite a few of those are now assigned to other games, either temporarily or permanently. That is especially true for non-lead modellers, animators, texture artists etc.

    They do of course have a schedule to work with, and I believe they have a schedule reaching quite a bit into the future already. But the whole hunt system wasn't part of any schedule, and not really a last-minute addition. Of course, you could discuss endlessly on whether or not the hunt is a good example considering it's implementation might not have been the best, but still. That's more the exception to the rule though
    (0)

  10. #10
    Player
    Tupsi's Avatar
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    Odsarzol Que
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    Quote Originally Posted by Millerna View Post
    Mainly because most of the FFXIV content teams are working hard on 2.4, 2.5, golden saucer, expansion etc.
    You can try to say this is the case, but XI's team has monthly updates meaning they're actually far more busier and with less people and still had time to at least change up the same event slightly.

    Also, because FFXIV is a LOT more detailed (graphically) than FFXI, it also takes a LOT more time to create new content.
    It really...really doesn't. They're not making everything from scratch each time - It's essentially the same assets already created which already significantly cuts down development time on doing something such as seasonal events. You also have to remember there's multiple teams for a reason in game development.

    Quote Originally Posted by Millerna View Post
    I'm 100% positive that FFXI has a lot less detail than FFXIV yes.
    Actually, there's more detail in FFXI even in area design in some aspects than there is in XIV at present time - Heck there's even different animations for races and genders, even down to some weaponskill graphics. Graphics aren't everything and aren't really an argument point, since most newer engines are designed not to just make prettier graphics, but to make development in every other area more optimized and allow you to do more.
    (0)
    Last edited by Tupsi; 09-03-2014 at 11:03 PM.

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