Quote Originally Posted by Fynlar View Post
SNIP
I failed to complete my argument sufficiently obviously and did not point out the one thing that makes the current rating system awkward. It isn't using threat as a base...that is sound and a good rating system. The problem is not weighting that correctly for each Role, though we don't really know if each role HAS a different threshold for credit since B's no longer matter and As and Ss are based on party not individual. If there weren't 300 people on a mark there would be no problem as there would be plenty enough monster HP to go around. The problem isn't DPS not generating enough enmity compare to tanks...it's the fact the monster's HP pool is diluted across however many parties are out there. We're creating the problem by zerging.