Quote Originally Posted by Viridiana View Post
It's only in keeping with credit mechanics that have been in place since launch, but sure. . .

Besides, even on healer you still have to damage it, or you aren't getting any credit.
That's true, and it's not as though I expect them to rewrite the mechanics to be 'smart', but it is a bit funny that using something like quelling strikes could only possibly hurt you with the current system, not that it should be necessary to use. The 'must deal damage or get no credit' thing is a bit odd as well for healers.

In any case I was only pointing out that the credit system is simplistic and doesn't really encourage people to fight the enemy in a serious manner, but rather to maximize threat generation (which from a gameplay standpoint only makes sense when attempting to tank) regardless of how it's done.