Results 1 to 10 of 40

Hybrid View

  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by JustPlainLucas View Post
    Just killed the S in Southern Thanalan. Full party, at the beginning of the pull. 30 seals. Why did I not get full credit, when I was there at the very start, in a full party? You know what? Just throw the entire credit system out the window. Get rid of it. When you have a broken system that only lets 20 (or 40, I forget the number) DoTs on at once, and mobs that pop in and out, and people resetting (either on accident or purpose), people are unfairly losing out on credit, so just get rid of the entire system altogether.
    60 debuffs. Not that that's really enough, but at least get your numbers right if you're gonna complain.

    Also, if you cared about credit, you'd be in a party full of healers and tanks, who don't care about the debuff limit.
    (1)

  2. #2
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    60 debuffs. Not that that's really enough, but at least get your numbers right if you're gonna complain.

    Also, if you cared about credit, you'd be in a party full of healers and tanks, who don't care about the debuff limit.
    This only suggests the system is even more broken that the best way to get full credit is to not bother trying to deal damage to the enemy.
    (12)

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Nutz View Post
    This only suggests the system is even more broken that the best way to get full credit is to not bother trying to deal damage to the enemy.
    Except that's only "true" for a WHM, and even then the way S-ranks work its not even really (so much raid AoE damage on them, so spamming Med2 keeps most of the party up). Tanks should be in STR gear and in tank stance, trying their best to rip hate off the MT (in other words...they're doing a good amount of damage on their own. I know I can crit Butcher's Block for over 1300 hunting, and Inner Beast about the same. My Steel Cyclone can crit for over 1K too. Oh, and I'm normally MT too...)
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Nutz View Post
    This only suggests the system is even more broken that the best way to get full credit is to not bother trying to deal damage to the enemy.
    It's only in keeping with credit mechanics that have been in place since launch, but sure. . .

    Besides, even on healer you still have to damage it, or you aren't getting any credit.
    (2)

  5. #5
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    It's only in keeping with credit mechanics that have been in place since launch, but sure. . .

    Besides, even on healer you still have to damage it, or you aren't getting any credit.
    That's true, and it's not as though I expect them to rewrite the mechanics to be 'smart', but it is a bit funny that using something like quelling strikes could only possibly hurt you with the current system, not that it should be necessary to use. The 'must deal damage or get no credit' thing is a bit odd as well for healers.

    In any case I was only pointing out that the credit system is simplistic and doesn't really encourage people to fight the enemy in a serious manner, but rather to maximize threat generation (which from a gameplay standpoint only makes sense when attempting to tank) regardless of how it's done.
    (2)