Results 1 to 4 of 4
  1. #1
    Player

    Join Date
    Sep 2013
    Posts
    261

    In instance that give 100 myth for new players.

    Instead of being 100 for new players in total, they should give 100 for each and every new players. Example : There's 3 new players, which will award every one with 300 myth instead of only 100.
    (0)

  2. #2
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    That ain't greedy much? (are you there to help new players or.. nvm, I think I know why you go into these instances)

    Specially those that do speed runs, leaving the new players confused and still won't be able to clear it on their own after?

    It's so easy to get myth that soon it will become obsolete and replaced by a new currency.

    It's fine as it is, thank you.
    (0)

  3. #3
    Player
    EpicCid's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Omnium Timorum
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 70
    Myth is just a little too easy to attain already. I may have agreed with this a few months ago (can't remember when the bonus was implemented) but most people max their myth every other day or sooner. I would prefer a lift on the soldiery tomes' limit and get those instead.
    (0)

  4. #4
    Player
    Sakuraluna's Avatar
    Join Date
    May 2014
    Posts
    1,771
    Character
    Malfoy Fleurentine
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I don't think that'll help attitudes toward new players.
    (0)


    ___Malfoy __/thefleurentine.tumblr.com
    because diamonds are forever, as is dust.
    ~ . S A R G A T A N A S . ~
    __________