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  1. #11
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kyros View Post
    Plus it introduces even more class-ism to the hunts. Pretty much just jobs that can solo or live long enough for their party to get there will benefit from this idea.
    Given the current way of hunts (aggro scoring), it already doesn't make sense to bring a DD into a hunt party. Marks are getting zerg'd down by sheer number of participants, the raw damage DDs bring doesn't really matter, plus it is not a matter of damage anyways, it is aggro.

    A group of 8 DD achieving 20 seals from A mark could be done with 2-3 warriors.

    Well, unless you are pretty much new to the game or refuse to level a tank/whm job, then I guess, too bad.
    (0)

  2. #12
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Viridiana View Post
    I'd agree if it had a shorter respawn timer or if rewards were exclusive to the pulling group. Not that I'm advocating waiting 5+ minutes before each pull, just long enough for the people who are actually paying attention to get to it from the nearest crystal.
    Doesn't matter if you agree or not, it still doesn't change that there is no such thing as "pulling early" when it comes to hunts. You, at times, may think a mark is pulled early because you or your party didn't make it. Obviously the person who pulled does not think it is "early".

    I admit, I do appreciate it when people wait but the problem lies in the community and people expecting everyone to wait for them. It's ironic though that when someone begins to use the /shout channel to abuse whomever has pulled they try to portray the person(s) whom pulled the mark as selfish because that person didn't make it, and that same person didn't get contribution, and that person is upset because that person missed out. If that person made it, they wouldn't care about the people that followed. Didn't make a mark? Well that's just tough!

    When I miss a mark I think "fair game". Why? I think that because it's all part of the game. It's part of what you are buying into. Don't like it? Play something else, hunts are not compulsory. The Hunt is fine as is. Sure, there is always a possibility of making it better but that doesn't make it bad.
    (0)

  3. #13
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Barboron View Post
    Doesn't matter if you agree or not, it still doesn't change that there is no such thing as "pulling early" when it comes to hunts.
    The thing is, though, that a lot of the "early pulls" (gonna use this term in the absence of a better one) are also shooting themselves in the foot. At least on Balmung, it seems like most of the early pulls are actually simultaneous pulls of different A ranks, meaning that both groups are missing out on stuff. If people co-operate better, everyone benefits.

    As far as the other class of early pulls, where whatever group gets there first pulls without regard to other groups. . .I guess I just don't see the point. Unless something else has been called, there's no reason to rush from one to another. Seventeen A ranks are going to pop every 3 hours, regardless of how quickly they're killed, so why not give people a few minutes (I'd usually say about 3) before pulling? Killing them faster doesn't actually get you seals at any faster rate, after all. . .
    (0)

  4. #14
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Absolutely no way. It's hard enough as it is to get to S ranks before they die. If they start disappearing and rarely spawning it will be a nightmare.
    (0)

  5. #15
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Viridiana View Post
    The thing is, though, that a lot of the "early pulls" (gonna use this term in the absence of a better one) are also shooting themselves in the foot. At least on Balmung, it seems like most of the early pulls are actually simultaneous pulls of different A ranks, meaning that both groups are missing out on stuff. If people co-operate better, everyone benefits.

    As far as the other class of early pulls, where whatever group gets there first pulls without regard to other groups. . .I guess I just don't see the point. Unless something else has been called, there's no reason to rush from one to another. Seventeen A ranks are going to pop every 3 hours, regardless of how quickly they're killed, so why not give people a few minutes (I'd usually say about 3) before pulling? Killing them faster doesn't actually get you seals at any faster rate, after all. . .
    I could see the point in it, more so before than no. Since contribution is based on aggro, the more people there are there to kill it, the faster the mark dies. The faster the mark dies, the less time you have to gain contribution. On S Ranks it's not so much of an issue but it still boils down to the same simple argument:

    This is open world content. Everyone participating is paying to play and can play when and how they wish given they are not disrupting other players'.

    Regardless of how many people will disagree with me, and they will, I think "early pulling" is justified simply by the fact that the person pulling is paying just as much to play this game for the same content. I will reinforce the point that I made, I do appreciate it when people wait however, I don't expect it. That's why I don't use the /shout channel to abuse players.
    (0)

  6. #16
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Barboron View Post
    Since contribution is based on aggro, the more people there are there to kill it, the faster the mark dies. The faster the mark dies, the less time you have to gain contribution.
    And that's why you bring full healer parties.

    But, yeah, I'm only arguing to wait within reason. I don't care how little time has passed, if even my computer starts having loading issues, I'm pulling.
    (0)

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