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  1. #18
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SirTaint View Post
    The only time PLD and WAR DPS is equal is when WAR in MTing and keeping storms path up.

    WAR MT >>> PLD MT

    WARx2 >>>>> PLDx2

    WAR MT PLD OT = WAR MT WAR OT

    WAR MT PLD OT > PLD MT WAR OT

    The only way for PLD to hang is to bring a WAR and then the WAR has to MT. The DPS is not equal at all.
    Well, as I assume you don't test anything, figured I'd just do it again myself with equal gear on both. I haven't tanked hardly since 2.2 (Besides lol hunts), but it's still gotten some freelot gear and I used a couple sands on it since my dd's are i108-110 now. If you don't believe me, then go test yourself, I'm including a video, but I won't go too detailed on parse info. (I guess I could PM you, but meh)

    3 minutes on each job, all in 1 video. Forgot to split it the video. Rounding a few numbers because lazyness. Just went all out dps until 3 minute mark, Skipped fracture on Pld as TP is dumb. Also this is just for DPS as said before, not in any way optimal tanking strategy. I know someone will say it.

    Pretty basic combos, I only put this here if you wanted to see the rotation and gear I used to get this. Swapped to paladin at 3:29.

    Warrior overall damage 50,000 at 3 minute mark, with 10% slashing resistance down from self (of course, needs dat maim anyway)

    Paladin overall damage 46,000 at 3 minute mark, without 10% slashing resistance down.

    Pretty expected, but if we add the damage bonus from assuming a warrior was MT, and as I'm not going to make some poor sap apply debuff for me, I just did math instead. We have to assume that the warrior needs time to build hate, about 30 seconds is usually enough, after all buffs are worn, and then can start applying Storms Eye) (lol storm's path)

    46,000 / 10 = 4600
    4600 / 6 = 767 (close enough)(30 seconds for Hate)

    4600 - 767 = 3833

    Adding it all together: 46,000 + 3833 = 49,833 Obviously this will vary greatly due to crits, timing, and many other variables, that I just don't care and did very basic math, but those numbers end up very close, even to begin with. Even if the MT couldn't keep full uptime on Storm's Eye, DPS is hardly effected. If you were to assume that there were 2 WAR tanks, Both warriors still need maim, and will have different methods of not overlapping and wasting debuffs, but there isn't a whole lot of damage gained from having 2 warriors tanking, and you also lose the strength debuff that Rage of Halone brings, so I don't know many that do this anyway, unless the players prefer WAR, or Nael keeps dropping HA axes.

    I didn't bother to do Main tank, because Warrior does have an edge on damage and TP cost. The DPS difference isn't immense though really at all. While Warrior will often lead depending on role, I don't think most realize how close the DPS really is.
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    Last edited by Mister-Wonderful; 09-05-2014 at 05:16 PM.