As I said in another thread, who says that the third tier of Coil won't see a return to key members of the party using their utility skills?

Binding Coil seemed to focus on one or two key members a bit more (silencing ADS, chain-stunning Dreads, etc.), whereas Second Coil seems to be more about team cohesion and all working together as a unit. There's very little opportunity for anyone to just tunnel vision and ignore mechanics.

And as Dano said, in Turn 9 there are plenty of opportunities for Paladins to use their utility skills.