A server-wide organized horde scouting entire zones and bonding on voice chat, accepting anybody shouting into parties, waiting at any found mark until an agreed upon pull time so as to allow anybody who needs it to arrive on time, and then killing it in a way where enmity is prioritized but damage done to the target is minimized so as to allow as much people to get full credit as possible whilst the target lives longer.
Yup. Savages. The lot of them.
A server-wide desorganized horde AFKing while a few try to scout the zones and just macromessages in normal chat, accepting anybody out of pure desperation, no waiting anyone and just pulling on sight with a bit middle finger to anyone who has more than 2 seconds of loading screen, then killling it in a way that obviusly enmity is more important than damage because hunts are so badly planned that their HP is just stupid and that allows just a few people to get their rewards, forcing players to act like animals if they really want to be part of the whole thing.A server-wide organized horde scouting entire zones and bonding on voice chat, accepting anybody shouting into parties, waiting at any found mark until an agreed upon pull time so as to allow anybody who needs it to arrive on time, and then killing it in a way where enmity is prioritized but damage done to the target is minimized so as to allow as much people to get full credit as possible whilst the target lives longer.
Yup. Savages. The lot of them.
Yup. Animals. All of them.
Oh, is that how it is on Cactuar? That sucks. Perhaps that needs to change. I was describing Hunts on Excalibur though... you know, since people tend to forget that their personal experiences aren't necessarily shared by everybody else. I transferred servers while Hunts were a thing, and so I feel like I've gained some perspective.A server-wide desorganized horde AFKing while a few try to scout the zones and just macromessages in normal chat, accepting anybody out of pure desperation, no waiting anyone and just pulling on sight with a bit middle finger to anyone who has more than 2 seconds of loading screen, then killling it in a way that obviusly enmity is more important than damage because hunts are so badly planned that their HP is just stupid and that allows just a few people to get their rewards, forcing players to act like animals if they really want to be part of the whole thing.
Yup. Animals. All of them.
No, the zerg always forgets that they aren't the only ones using the content. The idea is that if you're not a part of said group, you get ostracized, even if the people in the large group don't intend to. Like say an FC group, of say 2-3 parties finds an S rank and starts taking it down, what would the zerg do? How would they feel? How would some of them treat that group?Oh, is that how it is on Cactuar? That sucks. Perhaps that needs to change. I was describing Hunts on Excalibur though... you know, since people tend to forget that their personal experiences aren't necessarily shared by everybody else. I transferred servers while Hunts were a thing, and so I feel like I've gained some perspective.
There's been examples on these very forums about our very server, of this happening. Of people not being able to do the content until they joined said zerg.
You find an S rank and think it best to simply go for it with your 2-3 teams with your FC when in fact so many more people can easily partake in its rewards. Seems rather selfish to me.No, the zerg always forgets that they aren't the only ones using the content. The idea is that if you're not a part of said group, you get ostracized, even if the people in the large group don't intend to. Like say an FC group, of say 2-3 parties finds an S rank and starts taking it down, what would the zerg do? How would they feel? How would some of them treat that group?
There's been examples on these very forums about our very server, of this happening. Of people not being able to do the content until they joined said zerg.
Furthermore, you're on Excalibur. You should know full well nobody gets ostracized and everyone is able to simply log into the TS and get into a party almost right away usually. If not, simply finding a mark and shouting it usually leads to someone from the TS group making a big deal about making sure the person who found it is invited to a party.
It's essentially a problem for someone who chooses to do something the hard way, and then complains that people who have made it incredibly efficient and rewarding are doing better than them.
Don't try to paint a picture where an organized server hunt group is evil or inconsiderate when the reality is the exact opposite. The only people who are "suffering" are the ones who are adamant in going against the established flow because they feel the design "isn't the way it was intended, or should be in their opinion" when in fact the community of players determine the way content will be handled just as effectively as the developers in many cases. Yoshi P said himself that although the team may envision a certain playstyle when designing content, they never really know what the players will make of it until it's released, and then their job is to find a compromise.
Last edited by NoctisUmbra; 09-01-2014 at 02:08 AM.
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