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Thread: So Hunts...

  1. #31
    Player
    Ghastly's Avatar
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    May 2014
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    Abalathia's Spine
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    1,146
    Character
    Ast Eryut
    World
    Cactuar
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    Warrior Lv 90
    Hunts (and other things) made me quit for about a month.
    (1)

  2. #32
    Player
    Waeksyn's Avatar
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    Aug 2013
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    Waekswys Styrmwyn
    World
    Leviathan
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    Bard Lv 60
    Quote Originally Posted by ispano View Post
    No, the change would have to be to remove or limit the rewards that the drooling masses feel they MUST have.
    Yes, of course you will remove any issues by changing the event so that NOBODY WILL DO IT ANYMORE! That's hardly an acceptable solution though.
    (2)

  3. #33
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    I've been hearing from so many players that have been playing considerably more since Hunts were introduced. it's made certain grinds more entertaining than what we used to do before them. Hunts are simply very rewarding.
    (0)

  4. #34
    Player
    ispano's Avatar
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    Oct 2011
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    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Waeksyn View Post
    Yes, of course you will remove any issues by changing the event so that NOBODY WILL DO IT ANYMORE! That's hardly an acceptable solution though.
    Now you see the crux of the problem with TRUE open world content. It's what people wanted, but if you make it too rewarding you have the issue we have now with the bloodthirsty zergs. Make it less so, and no one does it at all. The "we can't have nice things" term applies here, because people cannot control themselves.

    The reason to have a limit is to put it in line with other content that offers similar rewards.
    (1)

  5. #35
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    The bloodthirsty zerg thing is a reflection on the server's community. Certain servers have managed to use Hunts as a medium to strengthen the server community as a whole.

    The main concern with Hunts is that it is far too rewarding in many regards, but honestly I'd rather spend my time grinding content where I get to communicate with a variety of people from the server and make new friends, etc, then repeatedly spamming old content in speedruns.
    (0)
    Last edited by NoctisUmbra; 09-01-2014 at 12:59 AM.

  6. #36
    Player
    Dark-Saviour's Avatar
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    Dec 2013
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    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    I am kind of annoyed with hunts in their current state. Reliance on a third-party tool to track windows merely so you can know if there's even any reason to be 'hunting' is rather rubbish. Especially as far as S-Ranks are concerned since the respawn timers are stupidly long and they have spawn conditions which may or may not have been met if the window is even up.
    And the change to B-ranks, while an improvement for the weekly process, means that forming hunt parties leads to massive dead periods where there's nothing to really do. :-/

    Quote Originally Posted by Mykll View Post
    Yes so much this.
    Yes I have been saying this since the B fix. For dailies, remove the two fates, replace with B. or remove one fate only. Then the Weekly is commonly A, or the uncommon S rank. No credit without the hunt mark. Remove myth from rewards. This stops the locust swarm horde and gets people back to doing other things, and ends this nonsense.
    Myth should be removed from the rewards... When myth is removed from the game entirely.
    If myth (or soldiery) is removed from hunts, they'd need to add a reasonable, non-instance source to acquire it before I'd be OK with that. Do not try to force me back into dungeons. >:-(
    (0)

  7. #37
    Player
    ispano's Avatar
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    Melfina Amastacia
    World
    Excalibur
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    Lancer Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    The bloodthirsty zerg thing is a reflection on the server's community.

    Certain servers have managed to use Hunts as a medium to strengthen the server community as a whole.
    I would still call it a bloodthirsty zerg. Regardless of the attitudes of the players within.
    (0)

  8. #38
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
    World
    Excalibur
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    Quote Originally Posted by ispano View Post
    I would still call it a bloodthirsty zerg. Regardless of the attitudes of the players within.
    A server-wide organized horde scouting entire zones and bonding on voice chat, accepting anybody shouting into parties, waiting at any found mark until an agreed upon pull time so as to allow anybody who needs it to arrive on time, and then killing it in a way where enmity is prioritized but damage done to the target is minimized so as to allow as much people to get full credit as possible whilst the target lives longer.

    Yup. Savages. The lot of them.
    (0)

  9. #39
    Player
    Alexander_Dragonfang's Avatar
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    Aug 2013
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    Gridania
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    Character
    Alexander Dragonfang
    World
    Zalera
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    Lancer Lv 70
    Quote Originally Posted by NoctisUmbra View Post
    A server-wide organized horde scouting entire zones and bonding on voice chat, accepting anybody shouting into parties, waiting at any found mark until an agreed upon pull time so as to allow anybody who needs it to arrive on time, and then killing it in a way where enmity is prioritized but damage done to the target is minimized so as to allow as much people to get full credit as possible whilst the target lives longer.

    Yup. Savages. The lot of them.
    A server-wide desorganized horde AFKing while a few try to scout the zones and just macromessages in normal chat, accepting anybody out of pure desperation, no waiting anyone and just pulling on sight with a bit middle finger to anyone who has more than 2 seconds of loading screen, then killling it in a way that obviusly enmity is more important than damage because hunts are so badly planned that their HP is just stupid and that allows just a few people to get their rewards, forcing players to act like animals if they really want to be part of the whole thing.

    Yup. Animals. All of them.
    (1)

  10. #40
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Alexander_Dragonfang View Post
    A server-wide desorganized horde AFKing while a few try to scout the zones and just macromessages in normal chat, accepting anybody out of pure desperation, no waiting anyone and just pulling on sight with a bit middle finger to anyone who has more than 2 seconds of loading screen, then killling it in a way that obviusly enmity is more important than damage because hunts are so badly planned that their HP is just stupid and that allows just a few people to get their rewards, forcing players to act like animals if they really want to be part of the whole thing.

    Yup. Animals. All of them.
    Oh, is that how it is on Cactuar? That sucks. Perhaps that needs to change. I was describing Hunts on Excalibur though... you know, since people tend to forget that their personal experiences aren't necessarily shared by everybody else. I transferred servers while Hunts were a thing, and so I feel like I've gained some perspective.
    (0)

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