I think It's safe to assume most newbies wanna watch the story. If you join a story roulette you should be expected to wait for those new people. You should be in it to help them first and for your tomes second. Especially since those newbies earn you a bunch extra.
That's not about what the tomes.. everyone know running it for tomes was doing wrong.
So apparently you don't often join story roulette and push by newbies just want the fast clear.. ^^;

I agree with not kicking new players for watching cutscenes. We signed up for the roulette. On the other side I have seen players go AFK in cutscenes in CM and prea. I stopped running them. I am tried of the system abuse, all sides. They give us a bonus to do content we don't need, it helps new players through but they get dragged along. Still comes down to the grind that started in 2.2 with atma that made things toxic and 2.3 hunts sent more plaers in to being toxic. I hope 2.4 balances things out.


My one regret on reflection was skipping CS in fear people would get mad at me. It takes forever for me to even skip them sometimes, and I'll get lost. We had one person in my Castrum Meridiaum run that kept saying I suck because I got lost. Luckily, the tank told him to shut up and yelled at him for all the things I wanted to say to but was too scared to.
I actually was inspired by that to let new people watch the story, and give them help in each dungeon, assuming I know the fight. I'm trying to level vital classes for parties so I can help do that (near finished healer, tank is next).
Though it doesn't help much with the final boss in Toto-rak and your tank decides the two new DPS in the CS should've been ready (actual quote!), and he runs in and it sucks me down too. I went off hard on that tank for that and another problem we had with him in the dungeon (unless dungeons now require a tank hold one mob and two Topaz Carbuncles to hold the rest.)
I think Castrum and Praetorium have wayyy too many cutscenes. I think pretty much everyone's first time was bum rushed. Am I correct in that assumption? What was SE honestly thinking would happen though, when you put upwards 10+ cutscenes in one dungeon with every scene lasting 3-5 minutes.
How can a new player NOT feel like they are slowing down the party
How can a veteran player be expected to wait an extra 20+ minutes so maybe two or three people can watch scenes that you most likely didn't get to watch either.
I feel like if SE was going to make a cutscene intensive instance, then it should have been a single-player experience only. That way you can enjoy the story at your own leisure, without anyone threatening to kick you for trying to enjoy yourself.


If it's taking people 20 minutes to watch the scenes, there are issues. Most of them are rather short, but some people seem to sit in them forever.I think Castrum and Praetorium have wayyy too many cutscenes. I think pretty much everyone's first time was bum rushed. Am I correct in that assumption? What was SE honestly thinking would happen though, when you put upwards 10+ cutscenes in one dungeon with every scene lasting 3-5 minutes.
How can a new player NOT feel like they are slowing down the party
How can a veteran player be expected to wait an extra 20+ minutes so maybe two or three people can watch scenes that you most likely didn't get to watch either.
I feel like if SE was going to make a cutscene intensive instance, then it should have been a single-player experience only. That way you can enjoy the story at your own leisure, without anyone threatening to kick you for trying to enjoy yourself.



Yes they do have a lot of cut scenes, but they are part of the story-line, so I can understand that. As for the first time being a bum rush, mine wasn't. We wanted to watch the cut scenes and so the people who didn't just waited, and even now if I end up in one of those I tell people to watch the CS's if they want too. I don't mind waiting. I chose to go into that dungeon knowing it was CS heavy, and it's not my right to tell people how to play and progress through their story-line.
Every person me or my group helps we tell them watch the CS's if they wish too.



I did the main scenario roulette a few days back, and we had some new people. Someone said they were free to watch all the CS if they wanted to, and to my surprise not a single one of us rushed/zerged - we all waited. No one in the group knew each other or had queued up together. This was a smooth, drama-free run for those new people. They got lucky. lol
My first Praetorium was a nightmare for me, I'm on ps3 and even if I did cutscene I still needed some time to load, when i managed to get it all loaded I was standing alone and no idea where to go, because I was left behind. I was closed out from the first boss and second boss because I needed first to find the people, it was awful, and I did state: first timer and on ps3! (as summoner)
And another one happened when I was healing, they just started running before I even had a chance to put up protection (not to mention stoneskin).
Some people are really impatient. And they dont understand that maybe the ones that are new also need to learn the dynamics (My first BF HM was awful, they just run and nobody explained anything, and then bitched because I was too slow?)
~*~


My best suggest on the issue is have everyone look at the cutscenes if someone does not skips them.
And skip CS is all party chosen to skip it. And keep anonymous who chosen to skip them and who not.
And, cutscenes with dialogue, have them go forward without the need to wait for user to click on dialogues (after a reasonale time to read them, of course), to avoid the afk user locking everyone on them.
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