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  1. #1
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Quote Originally Posted by LuceliaUltima View Post
    Just introduced awareness into my cross skills, good to see pros consider it too, main reason is when Shiva started to hit me pretty hard on bow, looks like awareness can be popped on each bow rotations n mitigates well, but then it' s just Shiva, dyu think we should set it for specifical fights like Shiva or it s overall worth on harder contents.
    I definitely think so! Awareness is really good now with the addition of all the new 2.4 content
    I cross-class it as well. Second wind got Da Boot! XD
    (0)

  2. #2
    Player
    LuceliaUltima's Avatar
    Join Date
    Nov 2013
    Posts
    449
    Character
    Bear Zerger
    World
    Leviathan
    Main Class
    Marauder Lv 80
    Outside of those, Awareness falls a bit flat compared to your other options.
    I cross-class it as well. Second wind got Da Boot! XD
    Got it, i will pay attention durin progression when it will reach his full potency, looks to be worth on T10 adds which is currently where we are.
    We use ur guide, advices are good n clear, i gotta say it helps us a lot, also this war's guide is good, sounds like there s few things i gotta do better, it s like opening his eyes after bein blind. Ty!
    (0)

  3. #3
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by PrimeStyle View Post
    You can get that last hit on Beserker with 370 Skill Speed minimum. You need to "delay" your Beserker, you hit it when the global cooldown is more than haftway done (If you go by the GCD icons clock i'd say at 7-8 o'clock). You're gona get pacified as you land that last hit. Even the log is going show the pacification line before the last attack, but that hit is going to go through with the Berserk bonus. Takes a bit of practice.
    It depends on what you end with. Fracture and IB can be used as the 9th hit with less speed than say Butcher or Storm's Eye.
    (0)

    XI: Zeroblade, Titan Server

  4. #4
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Quote Originally Posted by PrimeStyle View Post
    You can get that last hit on Beserker with 370 Skill Speed minimum. You need to "delay" your Beserker, you hit it when the global cooldown is more than haftway done (If you go by the GCD icons clock i'd say at 7-8 o'clock). You're gona get pacified as you land that last hit. Even the log is going show the pacification line before the last attack, but that hit is going to go through with the Berserk bonus. Takes a bit of practice.
    Yea I like going for 421 minimum to ensure you get it. It's too risky for me personally to go any less. Rather it be connection or mechanics, any less and i run the risk of missing the 9th hit. Also with 421 you dont have to delay very much and the I90 ruby crafted provide this on their own so going any less means youre not wearing I90 which means you probably are not going optimal.
    (0)

  5. #5
    Player
    Raelen's Avatar
    Join Date
    Mar 2014
    Posts
    20
    Character
    Raelen Medvin
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Just wanted to say thanks for this. Been a PLD for a while, but currently leveling up a WAR to be more versatile as a tank. Super helpful to see all of this laid out.
    (0)

  6. #6
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Greetings Friends! Just made a FB so I can talk shop with all you bada$$ Muthafukas. Hit me up anytime for some terror, advice, ways I can improve the stream and videos, or basically anything haha. Thx again for all the support I have been getting from the community!

    https://www.facebook.com/profile.php?id=100006089568274
    (0)

  7. #7
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Wouldn't it be better to get rid of flash and put awareness and keep second wind? For single target bosses I mean. I mean you might want to flash to keep enmity when pacified, or put flash on your rotation to conserve TP. But other than those two uses , if you're not picking up adds ( and even then should use storm cyclone and an overpower once in a while) I think flash is nearly useless, and would prefer to boot that for awareness instead of second wind. Second wind can crit for a good 1.1k or so, and it can be a nice little cushion sometimes. It really isn't much at all but with a warrior that has str points it can be fairly handy.
    (0)

  8. #8
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Altijacek View Post
    Wouldn't it be better to get rid of flash and put awareness and keep second wind? For single target bosses I mean. I mean you might want to flash to keep enmity when pacified, or put flash on your rotation to conserve TP. But other than those two uses , if you're not picking up adds ( and even then should use storm cyclone and an overpower once in a while) I think flash is nearly useless, and would prefer to boot that for awareness instead of second wind. Second wind can crit for a good 1.1k or so, and it can be a nice little cushion sometimes. It really isn't much at all but with a warrior that has str points it can be fairly handy.

    Second wind is terrible. 1.1k is a single cure spell with a huge CD. While Flash isn't much better any fight with an add it can be used. (which is every fight that matters)
    (0)

  9. #9
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Second Wind isn't terrible at all. It's purpose is to get you healed up before a big incoming hit, which it does really well and it will always have the same effect. Meanwhile, Awareness could be completely useless on any boss that doesn't have surefire crits. Using a cooldown for auto attacks that can possibly, maybe crit vs healing yourself up before a big attack is a no brainer, to me. This is not to say Awareness doesn't have its place, there are a few fights introduced this patch where Awareness truly shines - and it is good on mechanics like Akh Morn where auto attacks happening while it's being fired off. All that said, I realize we're not talking about Awareness vs Second Wind, however I think Second Wind is pretty universally good whereas Awareness not so much - the same goes for Flash. The only time where Flash is good is if, for some reason, you've either been pacified by Berserk and an add has spawned, you can't afford 120 TP to use the better option, or you don't have 5 Wrath to spend on SC instead. If an add has spawned you should either be using a combo'd SS/BB, Overpower, or Provoke and then either of those two. I think you shouldn't think of cross class skills as a set of 5 universal ones, though. There are staples that go with every encounter (Conv, Provoke, IR), but there are 4 major ones that can hold higher value depending on the encounter (Flash, Second Wind, Mantra, and Awareness). Whichever two of the four are optimal for the encounter are the ones you should be using.
    (0)
    Last edited by SpookyGhost; 11-25-2014 at 04:46 AM.

  10. #10
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Awareness is good in most of the new content. T9-13 for sure.

    While flash is more of Niche move for WAR there are some good places for it. Picking up adds in 7 while voiced (hate while facing away), T10s adds you can stand in between them and hit both. Shiva's adds during the initial gather.

    Second wind is a simple cure and a game mechanic that is better done better by healers. Its not like a tank is a forgotten DPS, you are the main focus of the healers and shouldn't be topping yourself off before a big hit.
    (0)

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