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  1. #11
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by GalkaBikini View Post
    And they will see it. Eventually. But not today. IDK why that is so hard to accept.
    Well, the reason it is a bit of a problem is that they are making it a timed exclusive when they put the difficulty up so that only a small percentile can see it when it is current content. It's not quite as bad as seeing the next Tomb Raider being Xbox One exclusive when they did a rerelease of the last tomb raider game in HD on both consoles, but it starts getting there. That is why MMO designers started implementing multiple difficulties for the same content: it was a good idea in single player games since it let more people see content without alienating those interested in going for more of a challenge. That and truly hard content could always be added into the game in ways that wouldn't alienate most of the player base. Heck, teaser bosses and extreme modes abound in a ton of games and those tend to be the hardest content in those games, such as Bass in Rockman Network Transmission or No Light Yogg Saron from World of Warcraft.

    Quote Originally Posted by SarcasmMisser View Post
    What proof do you have of this, the only ones who could know this is SE. You are making this up.
    Talk to people who are coming back to the game and those playing. That and pay attention to what Yoshida has been saying in live letters. It's not new information, Yoshi P. noted that a good number of players are just subbing for maybe a month at a time and then cutting their subscriptions, he simply views it as normal while I'm kind of questioning it.

    This game doesn't really feel like it has a middle ground at the moment that gives suitable rewards. We're stuck with either hunts and ST or grinding Coil and Ramuh EX.
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    Last edited by Colt47; 09-01-2014 at 10:03 PM.