I'm not happy with the current raid structure in this game. Horizontal progression won't fix it(It'll make it worse, imo). Removing weekly lockouts won't fix it(Hey guys! Now we're gonna raid EVERY DAY!!).

You know what will fix it? Bigger, more immersive raids. 12-16 boss raids, lots of trash thrown in to make it feel like we're, ya'know, raiding a place. The first couple of boss fights able to be downed by most people, getting progressively harder until you get to a final battle that feels like you should rip your shirt off and beat on your chest for a half hour after you beat it. And make it one instance, not all these turns. That'd be a start, at least for me.