admittedly, I haven't tried T6 yet, but regarding 5, I didn't like the slew of insta-kill mechanics, I'm fine with one or two but I felt that the number Twintania threw out was completely absurd (Fireball if taking it solo, twisters, her attack when you need to be in neuro-links, and then the purple fire around the edge, imo was just a few too many, Even just getting rid of that purple fire would make it a lot more manageable imo, I don't understand why game devs believe that "a difficult trial" is tantamount to "instant death".