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  1. #11
    Player
    rwyan's Avatar
    Join Date
    Apr 2012
    Posts
    134
    Character
    Deeg Astra
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I don't consider myself a raider. Have yet to experience any of the coils. However, from a casual player's stand point, I appreciate the accessibility of the duty finder. It makes it easy to get dungeons run, especially for storyline purposes. This is a farcry from 1.0 where once you were behind, you could get really far behind due to having a hard time finding people to help me complete things for AF armor or Grand Company scenarios.

    However, that accessibility has a negative edge. While players are typically friendly, there is a distinct different mentality amongst players than if you took the time to build your own party. Because players are randomly grouped, across a data center, there tends to be less compassion/loyalty extended to party members.

    Now, what would get me excited about raiding in general are some dangerous open-world zones. Maybe keep boss fights themselves instanced... but large, dangerous areas that need the cooperation of a 4-man or 8-man teams would be great. Maybe some quests on the outskirts for the solo player or parties waiting to fill up? That would be awesome. Maybe even toss in some leve-quest style challenges so that groups are "directed" through the dungeon.

    The next step would be a darkness falls style dungeon. An open world dungeon but with the added challenge of pvp. Maybe this could be the next step in Frontlines?
    (0)
    Last edited by rwyan; 08-31-2014 at 08:41 PM.