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  1. #1
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    In general, yes. But they need more content. 8 bosses every year just does not cut it. Also make the fights less scripted so that all it takes to win is not just to memorize a pattern. I also would like to see larger raids (coil difficulty) in future, 16-24 man so that fcs and alliances can play together. If this is not possible due to manpower/finance issues, then I hope to see them tune the same encounter in coil for 24 players, something like 10/25 raiding in wotlk.

    Other minor details:
    1) Remove the barriers after every turn so that coil is 1 long continuous journey from one boss to another. This would greatly increase the immersion.
    2) Sprinkle more lore throughout the raid (i.e. give it more backstory like Tam-Tara). At the moment it just feels like we get the whole chunk of the lore at the end of the raid.
    3) Spread the loot out more evenly or reduce the size of the loot table so that it's harder for people to get screwed by rng.
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    Last edited by skaterger; 08-31-2014 at 06:56 PM.