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  1. #7
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    F*** no, this raiding structure is the worst. The only game that can survive having rat race progression and keep a sub model is something with World of Warcraft vanilla to Lich King insane growth rate. The progression structure leads to one group of people rushing everything and then having no reason to stay (no community worth noting forms) or they get angry because they fall behind so they leave (builds toxic, utilitarian raid community). It corrupts the entire purpose of raiding which was to get people to say "hey, buddy, want to go do something with us?" to "omg, we need to clear raid x in y months or we'll be playing catchup!"

    World of Warcraft was able to survive because the consistent influx of new players constantly restrengthened the community in spite of the gearing structure. That and people had to depend on one another due to nothing like a Duty Finder existing, but I don't think Duty Finder is a problem. It's only problematic because everyone is going to take the path of least resistance in a rat race.

    In conclusion, this is the progression model that devours mens souls and leaves them hollow shambling carcases doomed to do the same to everyone else.
    (13)
    Last edited by Fendred; 08-31-2014 at 12:22 AM.