I like how hunts are. granted we do it as event for the FC so all member can grab seals and just 1 day a week. It is fun.

Now, if we really want to end the "zerg" thing, i recommend to increase the mob damage and more AoE, mechanics like if you turn him does spike flail and kill everybody, give condition to damage the mob (hit him when he stand only or the like). That way you can the STOP zerg thing and make more interesting. Encourage people to make good groups and know what mob are you facing. The problem would be that the same minority would claim that it will be to hard for them to understand our would become a Veteran only thing, witch in my opinion should be.

Gl tho.