Rougue/Ninja class will be available soon in the game and everyone is looking forward to it. I do hope SE would add such class as:
DoW:
Name: Templar
Job Class: Zealot
Required Class: DRG Lv50
Weapon: Scythe
Role: DPS Melee
"Job: Zealot"
1st Skill: Scythe Storm
Description: Throws scythe towards your enemy and damage enemies within the blast.
Damage: Potency of 200
Blast Radius: 7 Yalms
Skill: Instant
Cool Down: 3 seconds
Distance: 15 Yalms
2nd Skill: Scythe Dance
Description: Increase damage by 20% and defence. But, decreases M.resistance and parry by 10%
Skill: Instant
Duration: 20 Seconds
Cool down: 80 seconds
3rd skill: Soul Crush
Description: Sacrifice 99% of your remainiing hp to inflict damage towards target. Skill can be activated when HP is down to 30% or less. Skill damage potency of 350
Skill: 2.30 Seconds casting time
Cool Down: 180 Seconds
4th Skill: Oversoul
Description: Teleport towards target and perform 3 hit combo to the target and blast at the end. Damage enemies within the range. Damage potency of 240 combo damage of 320
Combo skill activation: Scythe Dance
Skill: Instant
Cool Down: 3 Seconds
Distance: 15 Yalms
Damage blast radius: 5 Yalms
5th Skill: Bleed to death
Description: Attack enemy with two hit combo and and stun. Damage potency of 180
Skill: Instant
Duration: 3 seconds
Cool Down: 30 Seconds
Duration: 18 Seconds
Name: Hunter
Job Class: Sniper
Required Class: Bard Lvl50
Weapon: Guns
Role: DPS Range
1st Skill: Wind Chime
Description: Increase damage and accuracy by 15%
Skill: 3 seconds casting time
Cool Down: 60 Seconds
Duration: 25 Seconds
2nd Skill: Arrow Explosion
Description: Attack targeted enemy using arrows with remote explosives attached. Damage potency of 150, skill activation while Wind chime is active
Skill: Instant
Cool down: 30 seconds
Blast Activation: While wind chime is active
3rd Skill: Arrow enhancement
Description: Increase critical hit rate of 15%
Skill: Instant
Cool Down: 30 seconds
Duration 25 seconds
4th Skill: Head Shot
Description: Attack targeted enemy to the head and to inflict great damage. Damage potency of 240
Skill: 3 seconds
Cool down: 30 Seconds
5th Skill: Hiatus
Description: Attack targeted enemy and inflict heavy. Damage potency of 120
Skill: Instant
Cool Down: 30 Seconds
Duration: 12 Seconds
Name: Knight
Job Class: Heavy Knight
Required Class: PLD Lv50
Weapon: Two Handed Sword
Role: DPS Melee/Tank
1st skill: Birthright
Description: Increase enmity while the skill is active and increase HP, defence by 20% and 5% STR then buff party members with en-earth
Skill : Instant
Duration: 15 Seconds
2nd Skill: King's blessing
Description: Grants Holy blessing to weapon to increase damage against enemies that are weak to the said property,
Skill: 1.30 casting time
Target: Self or other player
Duration 25 seconds
Cool down: 3 seconds
3rd Skill: Sword Heave
Description: Struck the sword to the ground and lift a bounder to throw it away to the target and inflict stun for 2 seconds .Damage potency of 180
Skill: 1.30 Casting time
Range: 12 Yalms
Cool Down: 3 seconds
4th Skill: Sword swing
Description: Swing sword and hit everything within the range. Damage potency of 190
Skill: Instant
Cool down: 3 Seconds
5th Skill: Alexander's Will
Description: Sacrifice 90% of health while its full to enhance defence by 80%. Cannot regain HP and healed for 30 seconds after skill effects ends. Bless party with fire element
Skill: 4 seconds casting time
Duration: 15 Seconds
Cool down: 180 seconds
DoM:
Name: Gypsy
Job Class: Dark Priest
Required Class: WHM and SCH Lvl50
Weapon: Gloves
Role: DPS Melee/Buffer
1st skills: Blessings
Description: Blesses target with elemental magic to incrase damage by 15% to certain enemies that are weak against to that element. Following elements are:
Wind Blessings
Water Blessings
Lightning Blessings
Darkness Blessings
Skill: 1.30 Casting time
Duration: 30 seconds
Cool down: 3 seconds
Note: Blessing can be stack up to 5 but effectiveness and duration remains the same
2nd skill: Wings of Diabolos
Description: Summon swords imbued with darkness to hit the target and gain darkness blessing. Damage potency of 190
Skill: Instant
Cool down: 3 seconds
Buff duration: 30 seconds
3rd Skill: Hymm of fayth
Description: Convert 20% of mind to increase damage and receive lightning blessing.
Skill: 3 seconds casting time
Cool down: 120 Seconds
Duration: 30 Seconds
4th skill: End of saints
Description: Sacrifice 50% of remaining HP to MP and recieve darkness blessing.
Skill: Instant
Cooldown: 120 Seconds
5th Skill: Death Wish
Description: Sacrifice 99% of HP and MP to summon an unknown being from the depths of hell to takeover the caster's body. Once entered Death Wish state, HP will be based from Mind stat, 1 mind = 19HP Job skills and base skills will be unavailable which caster will have two new skills, such as:
Meltdown: Damage enemies in straight (7 Yalms) line to reduce enemies defence by 12% with a damage potency of 240
Clock work: Cancel's death wish and regain 50% HP
Death wish duration: 35 Seconds
Requirement: 5stacks of Darkness blessings and HP and MP must be full
Skills: 3 seconds casting time
Cool down: 240 Seconds
Name: Sage
Job Class: Magus
Weapon: Orb
Required Class: BLM Lvl50
Role: DPS Range