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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i think the trouble is not the open world content in itself, but how add it.
    sadly, FATE was overused and still need to be push to the next step of it evolution. Levequest, that can bring a lot of life into the world are underused, soo far, they can get ride of the mercenary and nobody will notice it. why? because the reward are bad! when it was possible to create very interesting content link to that.

    they did try to make people have stuff to do in the world, sadly they have done it the bad way, they have listen to the wrong and bring us back NM, because that what it's really the Hunt, the return of the worst open world content that was never added to a game. NM only bring drama, hate and often lead people to cheat.

    i think they need to work more on the levequest and bring back the faction levequest, they need to work on making more complexe and more interesting FATE, they need to add Crafting and gathering FATE. sadly since the 2.2, it seems it's not them goal to update this two feature that can bring life to the world far better than this farce that it's hunt.

    with the world and the server population as it is... free for all openworld content it's the worst choice! they will need to use semi instanced open world content. for allows people to have the possibility to enjoy the world and it's content. that why so many people only do dungeon... because they want to play to the game, not compete with people for be able to enjoy the game.

    competition it's welcome, but... people must choose to take part of it. not be forced like with the hunt. the content must be able to be done by everyone! the fact that only a few number of people can do hunt, it's a huge fail!
    (2)
    Last edited by silentwindfr; 08-30-2014 at 02:45 PM.