For skills that are based on things such as "evade", can we get them greyed out when they can't or highlighted when they can be used?
For skills that are based on things such as "evade", can we get them greyed out when they can't or highlighted when they can be used?
I thought before 1.18 we had the actions light up if they were usable on a counter.
As for them being grey'd out, that's a good idea ^^
Would also be nice if guard showed a recast timer based on the shield you were wearing + Self preservation... especially now that for whatever reason my character doesn't like holding up his shield when I use guard, so I end up hitting guard a few times before I realize that the animation just isn't displaying right.
Is it just me or is it kinda difficult to tell which skill is highlighted during battles?
I agree...and i've been asking this for a while already...having actions set as "ready" only it they really are ready to use.
i'm having some hard time seeing which action is selected. But they already said they will be improving the visibility of it in 1.18a.
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