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  1. #1
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Amalay Villca
    World
    Faerie
    Main Class
    Scholar Lv 100
    RNG doesn't hate you.

    Just as the unknowable Outer God Azathoth does not hate you.

    It is a force of absolute randomness. Of chaos and change, of fecundity and entropy.

    It knows not who you are, nor what you seek.

    You are not at its mercy, for to be merciful one must acknowledge, which RNG, by it's very nature, cannot, for it is a blind, idiot god.

    Such a force is incapable of hate, yet what a force it is!
    (8)

  2. #2
    Player
    KarmaCha's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Klaus Nomi
    World
    Cactuar
    Main Class
    Miner Lv 70
    The odds of you rolling 20 1s in a row is 1 in 104,857,600,000,000,000,000,000,000.
    (3)

  3. #3
    Player
    ariaandkia's Avatar
    Join Date
    Mar 2014
    Location
    ilydia is Gridania's Macro Queen
    Posts
    266
    Character
    Ilydia Infinitum
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KarmaCha View Post
    The odds of you rolling 20 1s in a row is 1 in 104,857,600,000,000,000,000,000,000.
    Doesn't stop it from happening, lol.

    What is the chance of me rolling a 1 on a 100 sided dice (1% chance to fail) OVER 10000 times in a row? Because the chances of that must be astronomically low, lol.


    ====

    Also, I'm going to have two children. One will be named RNG. The other will be named 'you'. I will train 'RNG' to hate 'you'.
    (2)
    Last edited by ariaandkia; 08-29-2014 at 05:55 PM.
    The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
    I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
    I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen

  4. #4
    Player
    KarmaCha's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Klaus Nomi
    World
    Cactuar
    Main Class
    Miner Lv 70
    Quote Originally Posted by ariaandkia View Post
    Doesn't stop it from happening, lol.

    What is the chance of me rolling a 1 on a 100 sided dice (1% chance to fail) OVER 10000 times in a row? Because the chances of that must be astronomically low, lol.
    Someone call Mulder and Scully bc this person is an X-File. I don't doubt you've found yourself unlucky, but that number is so improbable it is a statistical impossibility. There is no way you experienced something as rare as 100 to the 10 thousandth power. Literally every other anomaly known to man would happen at the same time before that would.
    (1)

  5. #5
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by KarmaCha View Post
    The odds of you rolling 20 1s in a row is 1 in 104,857,600,000,000,000,000,000,000.
    okay, I have to actually comment on this one....

    "Unless of course you are Luke from One Piece: Grand Line 3 Point 5. In which case you simply pull out your 20-sided die whose sides all have a 1 on them instead of the normal numbers."
    (0)
    Last edited by Tharian; 08-29-2014 at 06:21 PM.

    ~ Eternal Dawn FC ~ Male Player ~

  6. #6
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 100
    oh btw...

    in case of these atma farming from FATEs, it will be always 1% chance every time you do a FATE.

    Have fun! XD
    (2)

  7. #7
    Player
    KarmaCha's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Klaus Nomi
    World
    Cactuar
    Main Class
    Miner Lv 70
    Seriously people, get your soldiery weapon and stop torturing yourselves over a shiny. If you recognize that the atma system is broken (and if you do, boy you're gonna love spirit bonding for that novus!) why do you keep bashing your heads into it? It took me 40 hours to get my atma. 2 weeks of non stop farming to get my animus. Got to Novus and noped my way out of that stupid grind. Save yourself the trouble. They aren't even, and will never be, the best weapons in the game.
    (0)

  8. #8
    Player
    Ampheni's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Ampheni Loha
    World
    Exodus
    Main Class
    Paladin Lv 100
    I disagree with your point that RNG doesn't hate me. But whatever, given up on atma and went for UATs instead, got 3 already so far.
    (1)

  9. #9
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Pretty sure it was math'd out there that with 2% drop rate and the current playerbase on FFXI: Statistically, there should be around 40 players that will see 1000 fates without a single atma. If the RNG is true like they said, it means that there ARE people looking at this numbers out there.

    See, this is the problem. Devs and RNG advocates only look at the macroscale effect of RNG. A true RNG has this effect where individuals can be subject to "extreme outliers". From a macroscale, looking at 1000 misses out of 1000000000000 is a very tiny number, but when those are subjected to a single individual, well, you get a shitty player experience. And true RNG allows that. Understanding of the concept or math behind this doesn't really make anyone feel better. You could be Erdős himself and you'll still call bullshit if you have that happen to you.

    Is it the devs fault? Probably. The correct choice would have been to either subject the quest to something that is not 100% true RNG, or implement a RNG monitoring system to remove outliers (Smart RNG, basically). In the end, smart RNG doesnt affect % if you do it properly (Remove both good and bad outliers), and has the added benefit of making players happy.

    In the end we get back to the same thing: Atma was lazy and poorly implemented, and the devs are trying to shift the blame to their "true RNG" system instead of realizing that its their fault True RNG is giving players the shaft.
    (14)

  10. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kyros View Post
    Pretty sure it was math'd out there that with 2% drop rate and the current playerbase on FFXI: Statistically, there should be around 40 players that will see 1000 fates without a single atma. If the RNG is true like they said, it means that there ARE people looking at this numbers out there.

    See, this is the problem. Devs and RNG advocates only look at the macroscale effect of RNG. A true RNG has this effect where individuals can be subject to "extreme outliers". From a macroscale, looking at 1000 misses out of 1000000000000 is a very tiny number, but when those are subjected to a single individual, well, you get a shitty player experience. And true RNG allows that. Understanding of the concept or math behind this doesn't really make anyone feel better. You could be Erdős himself and you'll still call bullshit if you have that happen to you.

    Is it the devs fault? Probably. The correct choice would have been to either subject the quest to something that is not 100% true RNG, or implement a RNG monitoring system to remove outliers (Smart RNG, basically). In the end, smart RNG doesnt affect % if you do it properly (Remove both good and bad outliers), and has the added benefit of making players happy.

    In the end we get back to the same thing: Atma was lazy and poorly implemented, and the devs are trying to shift the blame to their "true RNG" system instead of realizing that its their fault True RNG is giving players the shaft.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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