Whats the story with your heals and raises? Do you guys not have them on your bar or are you just not interested in healing or raising people?
Enlighten me![]()
Whats the story with your heals and raises? Do you guys not have them on your bar or are you just not interested in healing or raising people?
Enlighten me![]()
Nope. You still wouldn't usually. if you want to commendate farm, use guildhests as a Scholar from the first guildhest up to more than a feeler. Scholars are super OP in low level.
Getting my relic on smn involved me raising a healer in ifrit hm ( both were dead ). It IS an incredible bonus to have, but really, it's 9/10 times only gonna save the day in a forgiving situation, such as a hm primal. It's also easy peasy MP wise for a smn to raise, sure it will hurt his dps to use energy drain, but better a smn hurts his dps than a sch wastes aetherflow on energy drain to sort mp, and whm raising.....hurts xc
As for heal, if it gets that bad, it's pretty much wipe. It's like asking why paladins don't heal themselves. But I guess, if a healer was dead, and the other was up to his eyeballs healing tank and dps, the smn could help out by healing the healier a little or even himself.
My Summoner has Resurrection on its Shift Hotbar. I always try and use it if the healers aren't available. (I also have swiftcast too.) On my Server of Ragnarok, people who die out in the open world usually immediately use return because they want the resurrect acheive for themselves, but don't want others to get it.
BLM can't have Raise / Resurrect.
SMN can raise people, which is highly useful. As a SMN, I always have it close to me. The healing for both classes, I mean BLM and SMN, are kinda lame and they're like a "desperate maneuver" if the healer DIES and you need to buy some time. Skills that are a must for these classes, imo, are eye for an eye and virus. They help to support the healer and help the tank to mitigate damage. Being DPS doesn't mean that you ONLY have to nuke stuff, if you have support skills that can save the party, improve its performance, enhace its survivability and avoid a wipe: Use them.
Indeed. Archers often forget that if they go too far out of the conial field of view, mages can't do anything (Especially BLMs.) Heals still work regardless unless the person dies, but kiting mobs around in circles is silly.
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