I agree to some extent, and will definitely try the suggestions posted above. (Thanks!) But my biggest problem involves the crafting attempts that seemed doomed to failure from the start. Maybe crafting is too easy, and we need a few failures from time to time to keep it from becoming a 100% success rate as long as you know what you're doing. But I'm tired of going along with easy recipes, using my abilities, and handling the stability of the materials, only to run into an attempt that fails no matter what... regardless of moon phase, level of the synth, stability of the mats, etc. I'm sure you all know what I'm talking about. You might chalk it up to bad luck, but these episodes seem to be evenly spaced... maybe about every 10 to 20 crafting attempts, depending on the level disparity.

For me, that's the most frustrating thing. The second most frustrating is what the OP mentioned, which can probably be managed to some degree with the various suggestions given.