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  1. #1
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by JonBigwood View Post
    I think it is not so easy to make a 3 DPS 1 healer 1 tank dungeon with how the roles are made now. If the difficulty is increased due to 1 more DPS present, the healer may have too much work, healing one more person. The strength of healers is made to heal a 4 player group, adding one more may be difficult to make without it being too easy (so that the healer can cope) or too difficult.
    Actually all they'd have to buff is monster HP for the most part to compensate for the extra damage. Adjusting a current dungeon to five man may also require buffs to the damage output/number of adds etc. but nothing major.
    (0)

  2. #2
    Player
    Puwarh's Avatar
    Join Date
    Apr 2014
    Posts
    58
    Character
    Pawah Mujuuk
    World
    Gilgamesh
    Main Class
    Summoner Lv 60
    If there are another role present it would be good to have 5 class anyway as i see acn base class should consider supportive already (sch is shield and dammage reduction base while smn is dot and more dot make them easier to kill)
    (0)

  3. #3
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    I'd definitely like to see 5 man dungeons. I'd also, however, like the option to do dungeons with less than the maximum amount of players. Often enough I felt like running a dungeon with just 2-3 people for fun or specific drops, but the game doesn't allow it.
    (1)

  4. #4
    Player
    William_Almasy's Avatar
    Join Date
    Apr 2014
    Posts
    23
    Character
    William Almasy
    World
    Ultros
    Main Class
    Gladiator Lv 50
    It would require new specific dungeons and either classes changes to specifically support or the addition of support only classes. I agree completely with the OP.
    (0)

  5. #5
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    I would like to see some 5 man dungeons just for the sake of variety, the queue times aren't really a big deal. There could be some interesting new mechanics that could be designed with a larger party.
    (0)

  6. #6
    Player
    Nightcaste's Avatar
    Join Date
    Aug 2014
    Posts
    18
    Character
    Fala Fel
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Considering how many times I have to ask people to follow marks when I'm tanking, it's not that much of a convenience either.
    (0)

  7. #7
    Player
    Millen1's Avatar
    Join Date
    Aug 2013
    Location
    Gradania
    Posts
    228
    Character
    Xiao Ming
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    It would be nice for 5 person dugeons. It would also be nice for an easier way to do a 3 man dungeon. In the past, We would have one person drop group and then run the dungeon. Lots of fun. As a main healer, I don't see having a 3rd dps to be an issue and would be fun. Could help some groups if there is a new dps to the dungeon to keep up the damage. I don't see why SE couldn't do a 5 man dungeon. I get if they have to build it in as a tank, 3 dps and a healer. The option to make our own random version of a 3 to 5 player party would best to change it up in lvl 50 dungeons. The current model is getting....well... old and boring.
    (0)

  8. #8
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    511
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Changing dungeons to 5 man would help DPS que and support easier to inplement. Normal setup is 1 tank, 1 heal and 2 dps, but with 5 man plus new support class it could be 1 tank, 1 heal, 2 dps and the last slot would be either support or dps depending on whichever qued first
    (1)

  9. #9
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kisshu View Post
    Changing dungeons to 5 man would help DPS que and support easier to inplement. Normal setup is 1 tank, 1 heal and 2 dps, but with 5 man plus new support class it could be 1 tank, 1 heal, 2 dps and the last slot would be either support or dps depending on whichever qued first
    How much help could going five man really be, though? I'm still playing WoW off and on until my subscription for it runs out at the end of the month, and trust me: Those wait times still suck.
    (0)
    Last edited by Galgarion; 09-10-2014 at 10:20 AM. Reason: spelling

  10. #10
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Won't adding another DPS slot make the wait times take longer or remain the same? You'd still have to wait for a healer and tank, which apparently very few people play as.
    (0)

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