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  1. #1
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    HG is just not designed to be an 'oh snap im in trouble' button. It's designed to be used as a major strategic relief in damage incoming.

    Also, it's REALLY REALLY ambiguous on the damage it will mitigate. There's a lot that it will just simply not cover.
    (0)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Warrlordd View Post
    HG is just not designed to be an 'oh snap im in trouble' button. It's designed to be used as a major strategic relief in damage incoming.

    Also, it's REALLY REALLY ambiguous on the damage it will mitigate. There's a lot that it will just simply not cover.
    Yeah, exactly. You can plan around Hallowed Ground. You can't use Holmgang like that. It'd be cool if it could be buffed so that was still unique from HG but let you actually plan around using it.

    Also it's kind of funny to see what Hallowed Ground works on. It's pretty clear they don't want you using it to skip mechanics, but it's still a bit arbitrary. It'll make the Iceball in t9 hit for 0 even if you already have an ice stack, but it doesn't prevent landmine damage at all (even though Sentinel, etc will mitigate it). There's also at least one damage+knockback skill in the game where it prevents the damage but not the knockback, but on like Landslide you just take 0 and don't move.
    (0)