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  1. #1
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50

    Need some T9 Help (DRG)

    I was wondering what is the average for a i108 (could be 110 but pentameld belt), DPS should be?

    I seem to be having some problem at p4, especially during iron chariot + supernova phase and onwards, i seem to be unable to do anything at all except throwing my spear. Especially more even during the divebomb phase when people need to move.

    P1-3 i can hit second or third on the aggro list, which is totally fine (4 stardust, 1 HF), but at P4 it just hits rockbottom. Bahamut's favour is totally fine too (can get full burst rotation in), fire out phase and thunderstruck i seem to be unable to grasp a very good timing to ID combo in, and just end up doing FT combo.

    Advice?
    (0)

  2. #2
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Final phase can be tricky to keep your buffs up 100% depending on how/where people run for fire and thunder. Generally I just reapply HT as I can. I wait for Thunder to go off before getting an impulse drive off. In general, my group likes to have who ever has thunder run behind Nael.

    This phase isn't (or shouldn't) that much of a dps race so don't worry too much. When applying HT, try visualising the "rear" cone on to her front. That way you can guess the least amount of movement needed to hit her flank. Still...I wouldn't bother trying to apply a HT in a fire-in "just in case". A delay won't hurt you as much as screwing up the fire/ice debuff cycle and killing yourself or others.


    Edit : I continue to use jump on cooldown and internal release. I'll save BFB for the bahumut claw cycle while the ice/fire round resets. May not be optimal but it works. Depending on your group makeup, you may be able to continue to dps her during the supernovas/chariot. Generally my group's monk and I try to do that by staying at the maximum hit box range.
    (1)
    Last edited by mythicrose; 08-29-2014 at 03:34 AM.

  3. #3
    Player
    mero-ix's Avatar
    Join Date
    Nov 2013
    Posts
    176
    Character
    Luna'li Sky
    World
    Seraph
    Main Class
    Red Mage Lv 80
    What mythicrose said. Just do what you can to position/get hits off between fires and having to run from chariot. Getting a bit more dps in isn't worth screwing over the group and wiping. I also save B4B for Bahamut's Favor so I can do maximum burst when there's not a lot going on.
    .
    (1)
    Last edited by mero-ix; 08-29-2014 at 08:58 AM.

  4. #4
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Thanks. I save my CDs/DfD only for bahamut's favour, i do get a full rotation here on in till iron chariot/super novas where everybody spreads.
    I usually throw in a phlebo but that's about it, and spear throws.

    But during divebomb phase i pretty much do nothing except throwing a spear or two. Well i do spineshatter and get a HT->FT combo once in awhile. Without the ID chain.
    Is there an optimal sort of DPS method i can have for this phase?
    (0)

  5. #5
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by snowybell View Post
    Is there an optimal sort of DPS method i can have for this phase?
    Not in my opinion. Too much randomness on who gets the fire/lightning debuffs, who gets marked for chariot, supernovas, and divebomb markers. If you get marked for chariot, you can fully dps as you aren't eligible for super nova, though. So...there is that. Takes practice and familiarity with the fight. Reduced dps is better than none. 100% uptime probably is achievable, but as mero-ix states, is it really worth it if you could potentially screw over teh rest of the party (bad thunder placement, ill timed fire in/out, bad supernova, etc) ?


    Just make the most of those favors. More often than not you'll be be ablet o keep HT up without too much hassle. I think my group goes through two divebomb phases. The monk and I have our dps trail off that phase, but it's not too long either.
    (0)
    Last edited by mythicrose; 08-29-2014 at 04:24 AM.
    Error 3102 Survivor

  6. #6
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    On clean kills I do about 340, our first kill I did 306, been cleaning it up bit by bit, only started clearing T9 3 weeks ago!
    (0)