Frein, I think you misunderstood the idea behind this tread. I just was trying to create a place where people could share ideas they've tried/found. I'm sure that while some of these are excellent ideas, others might fall a little short.

Also, I never meant to imply that lower based SP mobs die faster due to simply having lower base SP. Instead what I meant was if I can pull/kill Mob A where I gain 180sp/kill faster than you can pull/kill Mob B where you gain 210sp/kill, then it is completely possible that I can gain the same sp/hour or even more than you.

And the no area supports a full-party thing: Well many of the suggestions people have offered so far are for Light Party Groupings or smaller. Occasionally, there is some crossover in group size/level etc. I'm not going to edit peoples suggestions ideas, rather let people who choose to read this forum make their own decisions.

Also there's a big difference between someone suggesting a party camp location for one group of 4 lets say, and then suggesting that it's not a good camp because it can't support 2 groups of 4.

Lastly, sometimes people might know 'the sp at this grind camp isn't as good as that grind camp over there' but choose to do it anyway because they benefit in other ways: Like maybe they can save on Anima, or not have to compete with another party for SP, or do behests/leves nearby, farm for mats/profit, etc. Heck are tired of killing the 'usual grind mobs.' All of those reasons add validity to these camps too.

I am in no way trying to start a fight with you either, I'm merely just trying to explain that 'sure, some of these camps might not be the best, but they're worth exploring.' Your method for ranking up and selecting mobs is equally valid.