that's really nice guide lets keep this thread alive i like post like this, why i love the Translation to jp thread its really great for the players.


that's really nice guide lets keep this thread alive i like post like this, why i love the Translation to jp thread its really great for the players.
On to the third topic! ~Thevedis, were you killing mice and goats? lol
i only killed the goat cuz ITS COMING RIGHT FOR US
but no lol those suck for sp
bout to go to work, ill comment on any added camps i see tonight when i get home(fyi, i got a few members of my sp static monitering this thread laughing that no ones figured out what we are doing too, they also dont wanna reveal what we are doing yet, but im sure itl come out in time)
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ok, gonna comment on all these camps to the best of my knowledge to start off this thread better, at least the camps i use or used and know of
[20-24] Cellar Puks @ Nanawa Mines (Full PT).
this camp can be used til low 30s, theres no reason to use a full party for them either
[25-29] Hippocerfs @ Camp Dragonhead >(31,19) (Light PT).
[25-31] The Thousand Maws of Toto-Rak. (Light PT Required).
camp good til 35 or so if you dont mind reduced sp the higher you get, the secret to sping in these is to SKIP the bosses and return and reset when you get to them
[25-30] Antling Diggers @ Copperbell Mines 2F (Full PT).
you would think these are a good idea, but they arent, they give less sp then most anything else in the same range, and for needing a full party vs 4 people for going into the dungeon, it really is a less apetitizing camp
[30-39] Young Raptors @ Camp Iron Lake (27,11) & (27,9) (Full PT).¹
you do not want to take a full party here, and you will run out of mobs quickly if you do, youll even run out quick without a full party, take note this camp is being slightly overused on some servers right now so people are almost alayways usualy already there
[30-32] Nightblade Assassins @ Halatali Cave Entrance (41,31) (Light PT).
good luck pulling 1 at a time! they are cluttered
[30-39] Antling Diggers @ Halatali Southeast and Southwest (Full PT).
i tried this, and let me just say its a horrible camp, they link very easily and give crappy sp compared to other camps
[33-39] Venomtongue Assassins @ Halatali Cave Entrance (39,29) (Light PT).
another fun cluster of mobs thats hard to pull solo without links
[33-39] Ixali Fencers @ Camp Emerald Moss Ixali Fortress (Light PT).
you can take these to 45, but beware, camp can barely support a single party 4 of, or even a duo, you will run out of mobs
[33-39] Ixali Fencers @ Camp Glory Ixali Fortress (Light PT).
see above camp
[37-39] Venomtongue Assassins @ Halatali Cave Entrance (44,25) (Light PT).
another bad cluster of mobs
[44-49] Grass Raptors @ Camp Dragonhead > Boulder Downs (Full PT).
you do not need a full party for this, also i dont recomend going at 44, more like 46+ to be safer, or having people in the party be on average at the higher ranks
[45-50] Dezmael Darkhold (Good luck with that)! (Full PT).
hands down the best spot you can go to, IF you dont fight the boss, and kill everything(skip some of the moles where possible, groups of 4 moles suck to kill) the problem with this dungeon is people are so hung up on zerging the boss they wont go in unless they do it, but you can find people if your specific about your intentions and have friends who are into it too
[49-50] Grass Raptors @ Camp Ever Lakes (Full PT).
this is a horrible camp, the raptors are higher level then the others, and even close to 50 you will have issues with it, theres no reason to choose this camp over the other except that the other camp is used alot, and the dungeon is better
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Foxbat, in my OP the footnote says exactly this: Note that the reasons for designating Light PT or Full PT is due to mob count and long respawns. It does not mean that a Full PT is required to grind at these camps. If I've missed a place or you have something to add, please feel free".ok, gonna comment on all these camps to the best of my knowledge to start off this thread better, at least the camps i use or used and know of
[20-24] Cellar Puks @ Nanawa Mines (Full PT).
this camp can be used til low 30s, theres no reason to use a full party for them either
[25-29] Hippocerfs @ Camp Dragonhead >(31,19) (Light PT).
[25-31] The Thousand Maws of Toto-Rak. (Light PT Required).
camp good til 35 or so if you dont mind reduced sp the higher you get, the secret to sping in these is to SKIP the bosses and return and reset when you get to them
[25-30] Antling Diggers @ Copperbell Mines 2F (Full PT).
you would think these are a good idea, but they arent, they give less sp then most anything else in the same range, and for needing a full party vs 4 people for going into the dungeon, it really is a less apetitizing camp
[30-39] Young Raptors @ Camp Iron Lake (27,11) & (27,9) (Full PT).¹
you do not want to take a full party here, and you will run out of mobs quickly if you do, youll even run out quick without a full party, take note this camp is being slightly overused on some servers right now so people are almost alayways usualy already there
[30-32] Nightblade Assassins @ Halatali Cave Entrance (41,31) (Light PT).
good luck pulling 1 at a time! they are cluttered
[30-39] Antling Diggers @ Halatali Southeast and Southwest (Full PT).
i tried this, and let me just say its a horrible camp, they link very easily and give crappy sp compared to other camps
[33-39] Venomtongue Assassins @ Halatali Cave Entrance (39,29) (Light PT).
another fun cluster of mobs thats hard to pull solo without links
[33-39] Ixali Fencers @ Camp Emerald Moss Ixali Fortress (Light PT).
you can take these to 45, but beware, camp can barely support a single party 4 of, or even a duo, you will run out of mobs
[33-39] Ixali Fencers @ Camp Glory Ixali Fortress (Light PT).
see above camp
[37-39] Venomtongue Assassins @ Halatali Cave Entrance (44,25) (Light PT).
another bad cluster of mobs
[44-49] Grass Raptors @ Camp Dragonhead > Boulder Downs (Full PT).
you do not need a full party for this, also i dont recomend going at 44, more like 46+ to be safer, or having people in the party be on average at the higher ranks
[45-50] Dezmael Darkhold (Good luck with that)! (Full PT).
hands down the best spot you can go to, IF you dont fight the boss, and kill everything(skip some of the moles where possible, groups of 4 moles suck to kill) the problem with this dungeon is people are so hung up on zerging the boss they wont go in unless they do it, but you can find people if your specific about your intentions and have friends who are into it too
[49-50] Grass Raptors @ Camp Ever Lakes (Full PT).
this is a horrible camp, the raptors are higher level then the others, and even close to 50 you will have issues with it, theres no reason to choose this camp over the other except that the other camp is used alot, and the dungeon is better
Now tell me please that you read that before posting this.
Last edited by XooZQ; 08-04-2011 at 04:26 AM.
Additionally, why would you even stay at the Ixali camp past 39 when there is a successor waiting to be had? Can you not follow the concept that you will run out of mobs if you stay at that camp beyond its range? By the way, plenty of flame for every single camp, yet not one suggestion of what is better and/or when.
Last edited by XooZQ; 08-04-2011 at 03:41 AM.
Nice to see this kind of feedback. Thanks!ok, gonna comment on all these camps to the best of my knowledge to start off this thread better, at least the camps i use or used and know of
[20-24] Cellar Puks @ Nanawa Mines (Full PT).
this camp can be used til low 30s, theres no reason to use a full party for them either


Just going to re-add my tip about splitting the party up and tackling two camps at once where the distance is close enough to share xp/sp. Greatly boosts the xp/hr and sp/hr when you don't have to run between them. Can't think of any camps off the top of my head other than the Ixali camp north of Treespeak. Larger half of the party takes on the r45-49 in the camp, smaller half takes on the r40-45 mobs on top of the ledge.
* I fully give permission for any of my written ideas to be used by SE without recognition.
thats probly the oly camp where that is even possible and only because of how gridania works with its upstairs and downstairsJust going to re-add my tip about splitting the party up and tackling two camps at once where the distance is close enough to share xp/sp. Greatly boosts the xp/hr and sp/hr when you don't have to run between them. Can't think of any camps off the top of my head other than the Ixali camp north of Treespeak. Larger half of the party takes on the r45-49 in the camp, smaller half takes on the r40-45 mobs on top of the ledge.
but that doesnt work when you duo/trio so for alot it isnt gonna be a real option(personaly, with the exception of the dungeon at 45-50, i dont considering having to get more then 4-5 people for any camp a good grinding idea, takes too long to form it and you lose more waiting for members to join then you would if you just went out and grinded)
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