Stay your pitchforks for a sec. I know Samurai is typically a DPS class and would probably be the most fun as such, but bear with me.

For the most part, I think it would be a great "stance" tank with focus on parry. Having a stance that not only increased their parry rate, but the % amount of damage parried would make for good tanking. Obviously have something in there for enmity.

For a set list, having no set rotation, but going pseudo ninja where a certain combination of attacks will have different effects. No set starting point, but say 5 moves, and a variety of different ways to combine them like: 1>2>2>4, 2>4>3, 5>4>1>2, 1>2>3, 3>5>2, etc. These could be used to increase DEF, Attack Speed, Skill Speed, Magic DEF, debuff the target, AOE attacks, etc. Keep it to 5-6 outcomes for now, maybe.


That's all the room I have. Thanks for your time, guys.