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  1. #1
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    For some reason this gets me thinking how slow "Final Sting" is when your running Hullbreaker Isle. It takes literally 2-3 seconds for it to proc after you have been hit. I wonder if they intended for a more elaborate animation before the hit or what. Thats a minor bug I wonder if they will fix one of these days.

    Off topic, I've always wanted to know this but is Sacred Soil what Y'Shtola uses to protect the player in the 1.0 Limsa opening Cutscene? I believe she uses it again in 2.0 somewhere but I can't remember anymore.

    I remember always hoping as a Conj in 1.0 that we'd get access to that awesome spell. And its one thing that makes me kinda wanna play SCH. Just for a small sense of fulfillment.

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    Last edited by Drako; 08-28-2014 at 11:49 PM.

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Drako View Post
    For some reason this gets me thinking how slow "Final Sting" is when your running Hullbreaker Isle. It takes literally 2-3 seconds for it to proc after you have been hit. I wonder if they intended for a more elaborate animation before the hit or what. Thats a minor bug I wonder if they will fix one of these days.
    Not a bug, all during 1.2x and ARR beta Yoshida reiterated he can't/won't sync up damage with the animation because it causes stress of some kind (likely server/client I assume?) Since he also mentioned not wanting people to focus on battle logs rather than the fight itself..so idk.
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