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  1. #1
    Player
    Shane's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Tirinai Locke
    World
    Adamantoise
    Main Class
    Gladiator Lv 50

    New Jobs/Classes for the future maybe?

    Heres what I was thinking for new jobs.

    Red Mage - Buffer, and Regen/Shield healer (use shields and regen to keep tanks and dps at full health)

    Ranger - Uses a rifle, one with animals/beasts/monsters of eoreza and able to tame them to fight side by side.

    Beast master - This one is kind of different, transforms into different beasts, being a healer, dps, or tank.

    Samurai - Idk, Ive always pictured Samurai as DPS and not tanks. but as DPS sam would be easily implemented into the game.

    Dark Knight - Now I was thinking DPS then I thought about (don't kill me) Blood Death Knights from WoW, and thought we could make Dark Knight into a Tank

    This is it for now, Please feel free to discuss, add jobs you think would fit. and why.
    (0)

  2. #2
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    I have an idea for Blue Mage that i'm quite fond of.

    Ala Mhigan + Doman alliance: Wilderness tribes rebelling against the Garlean army.

    Starting with a class called hunter which uses a single Gunblade to hunt it's prey, then finishing off the wounded animal with the blade.

    At 30 you can gain access to 2 jobs, Beast master and Blue mage. These are accessed by meeting 2 different tribes who have gained the ability to use animals powers for their own needs. But have very different ideals on how to use this ability; Beast Master prefers companionship, fighting side by side with the beasts, whereas Blue Mage prefers power, slaying beasts to gain their skills.

    Blue Mage would also make use of dual gunblades to differentiate from beastmaster which would get more interesting wild designs available.

    Both the class and jobs would benefit from skills which involve switching between melee and ranged distances. All Hunter abilities obtained after 30 are only available for Beast Master.

    Instead of gaining skills and beasts from the wild, Hunter would arrive with the FFX monster arena, with a ton of new boss fights. Of these fights you'll be tasked to kill certain monsters as each job to gain a new skill or monster to use in battle. These fights would be undertaken solo and be a challenge when attempted at the correct level. Before progressing onto the next job quest you must have beat unlocked a certain amount of skills / monsters in that level range.

    (monster arena would be open to all jobs/classes for other rewards)

    Both skills and beasts would have no level requirements, but will be subject to scaling with level sync.

    Beast master can own up to 12 monsters, but may only equip 3 at a time (at level 50). Each monster has it's own job type and skill set. unlocked with HNT/MRD.

    Blue Mage can unlock around 25 skills, and is able to equip any 8 of these (at level 50). Every skill slot at 30+ would become a new open skill slot. The level 30, 40 and 50 job skills would be reserved for skills useful to Blue Mages rotation. Unlocked with HNT/BLM.

    Blue Mage would also burn through MP like Black Mage does, but would gain an ability at level 30 where once activated MP will be gained back with each weapon hit until magic is used again. this would work at 100% rate for gun fire and 50% for melee attacks. The level 40 skill would be a stance switcher, in that if you are in melee range you push yourself out to gun range and vice versa.

    Beast would be more of a pet controlled job, where you have the freedom to sit back and shoot while ordering your pet, or get into melee range sharing some of your pets power to fight alongside each other.

    Both would be DPS, but Blue Would have some support abilities available to use. Beast would unlock pet's available to tank and heal, but a beast DPS without a pet would be lacking so utilising these roles would leave dps very low.

    Resetting any skills would reset your hotbar and wouldn't be allowed in battle.



    Now I know this idea isn't currently feasible, I understand all the flaws and unbalance with being overly customisable, but I just think it would be really fun and add an interesting dynamic to the job system. Saying that I do not expect this to be implemented in any way, shape or form. It's just a fun idea I've thought up after many sleepness nights.
    (1)
    Last edited by JakzChurchill; 08-28-2014 at 08:04 AM.

  3. #3
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I wish they would have Slave-maker, Samurai, and Pirate.
    (1)

  4. #4
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Umero View Post
    I wish they would have Slave-maker
    Not... not entirely sure how well that would go over with most parts of the world.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  5. #5
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Powercow View Post
    Not... not entirely sure how well that would go over with most parts of the world.
    I'm think he meant "salve-maker", but can't be certain...
    (0)

  6. #6
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Brianmj View Post
    I'm think he meant "salve-maker", but can't be certain...
    Gosh I certainly hope so. I mean, slave-maker would make FFXIV more distinct in the MMO market but not in the best way...
    (5)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  7. #7
    Player
    yorjen's Avatar
    Join Date
    Aug 2014
    Posts
    23
    Character
    Yorjen Spellbinder
    World
    Phoenix
    Main Class
    Machinist Lv 60
    My bets with some sense for 3.0 are:

    Lan30/War15 -> Samurai TANK
    Cnj30/BLM15 -> Blue mage caster DPS
    Blm30/Cnj15 -> Oracle HEALER
    Gla30/War15 -> Barbarian or Knight MELE DPS
    War30/Blm15 -> Dark knight MELE DPS
    Mnk30/War15 -> Black belt MELE DPS
    Arc30/Rog15 -> Ranger RANGED DPS
    Rog30/Mnk15 -> Dancer MELE DPS
    (0)

  8. #8
    Player
    Wolfenhausen's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Renier Wolfcastle
    World
    Tonberry
    Main Class
    Marauder Lv 50
    I'm rather hoping that the next class will be a DEX class since correct me if I'm wrong, Archer/Bard are the only class/job that uses DEX.
    (0)
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  9. #9
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60

    New Tank and Healing Classes/Jobs

    My friend and I were talking about new jobs. Since we already know the DPS class is rogue/ninja, and we know a tank and healer are coming these were our thoughts. Tank class would be Soldier and its job would be Dark Knight. It would use a great sword, it's survivability would rely on parry and absorb like skills and would be str based. Healer wise we were thinking about engineer as the class and chemist as the job. It would of course and would be dex based. Of course it would use things like potions. That includes blinding, paralyzingly, etc. they would get a trait that doubles the amount of hp/mp potions and ethers recover and a skill to make them aoe. I think the support job you'd need for this should be alchemist 15 because by then you can make the basic potions on your own so you wouldn't have to buy them. I thought engineer as the base class because in the fight were you are defending the magiteck armor Cid fights with you and uses a hand gun. Just a thought.
    (0)

  10. #10
    Player
    Dat_Jynx's Avatar
    Join Date
    Aug 2014
    Posts
    31
    Character
    Jynx Tatsuo
    World
    Malboro
    Main Class
    Pugilist Lv 70
    They aren't going consumables for classes/jobs. Would really suck if the healer forgets potions in retainer in an instance based game.
    (1)

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