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  1. #2
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    In actual active hunt parties, usually at minimum 1 person will keep track of the hunt windows by whatever means they use. I use thehunt.tk, as well as most people. With an actively used session you will know what windows are available.

    Also, this thread helps quite a bit with the overall understanding of hunts: http://forum.square-enix.com/ffxiv/t...umed-mechanics

    The person or persons keeping track of that basically let the rest of the party know what zone's have windows open, and the party members go to those zones and roam around searching for the NM until one is found. Then you pretty much tell your party and you gather. If you have hunt LS then you share the info with them and whatever other friends you want to share the info with.

    Depending on your server, and perhaps even time of day, people may be patient enough to wait a few minutes for others to gather at the location. However, this kindness is very seldom across most servers. If people are just zerging, as soon as a NM is located you can bet it's going to be pulled within a minute or less so you really have to hurry to reach it.

    Say you are running late on getting to the mob, it's already been pulled but you're not at it yet. If most of your party has been there attacking it from the start, and you are able to at least land 1 hit/attack on it, you will still gain credit. I can't really comment on the healer aspect of Hunts because I've never gone as a healer, so maybe if you heal someone in your party before it dies you might get credit too.

    A rank mobs give 20 Allied Seals at full credit and 80 Mythology Tomes.
    S rank mobs give 50 Allied Seals at full credit and 200 Myth Tomes.

    Seals per hour are wholly dependent on how many windows are open and how soon the NMs pop, as well as if you are able to reach the mob before they are destroyed and receive any credit. It's kind of an constantly changing variable.
    There are 17 zones, so there are 17 A and S rank hunt mobs. If they were to all have windows open within the same hour and actually spawn within the same hour (plus you kill/receive full credit on all of them) that would give you 340 seals (this is just A rank mobs) in an hour, max. But then you'd be waiting roughly 3 or more hours before the next windows opened.
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    Last edited by Ecks007; 08-27-2014 at 06:36 PM.